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82,249 players on Rust servers right now 11,849 servers online 3,916 with players on 169 fresh wipes in the last three hours My Server Name: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Server Name

Offline My Server Name is not on the server list right now. The figures below are from when it was last seen, 17d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,551, the top 61% of all ranked servers.
  • The current map has been up 17d 21h, since Friday 9 October, 23:26 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
07-day averagepeak –
#13,551ranktop 61%
17d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Server Name

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,551 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct12 Oct16 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
710 / 750
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 343 on average
58 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 339 on average
99 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 315 on average
403 / 450
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 280 on average
217 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 260 on average
181 / 250

Quick answers

from the figures on this page

Wiping

What happens on wipe day at My Server Name?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

On what timetable does My Server Name wipe?

Too few wipes are recorded for My Server Name to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 17 days 21 hours.

Lists and tags

Which Rust Live Stats filters and lists does My Server Name show up in?

The Rust Live Stats lists that include My Server Name are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

How should you read the tags on My Server Name?

gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The slot count is 500; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code: that is the tag list My Server Name publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How many players are on My Server Name right now?

My Server Name is not online at the moment, having last been seen 17 days 20 hours ago.

Where does My Server Name sit in the server rankings?

On player hours for the past seven days, My Server Name sits at #13,551, inside the top 61% of ranked servers.

Settings and map

What rules does My Server Name enforce, and which settings does it use?

Nothing in the name of My Server Name states a gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is live on My Server Name?

A procedural map, generated by the game, runs on My Server Name.

Server details

Where does My Server Name sit geographically?

There is no region from My Server Name. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 125.49.90.212:28015 is its address.

What Rust version is My Server Name on?

Rust network protocol 2634 and build 167398 on Windows is what My Server Name runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is My Server Name, and is it online at the moment?

My Server Name is currently offline, with its last appearance 17 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What steps connect you to My Server Name?

Enter client.connect 125.49.90.212:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The slot count is 500.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.