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32,155 players on Rust servers right now 11,637 servers online 2,791 with players on 71 fresh wipes in the last three hours Development Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Development Server

Offline Development Server is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #8,500, the top 38% of all ranked servers.
  • The current map has been up 6d 7h, since Thursday 22 October, 21:03 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
17-day averagepeak 1
#8,500ranktop 38%
6d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Development Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #8,500 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 549 on average
142 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
124 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
14 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 284 on average
16 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
12 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
36 / 200

Quick answers

from the figures on this page

Wiping

On what timetable does Development Server wipe?

Development Server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 6 days 7 hours.

Tags and filters

Where does Development Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Development Server are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What meaning do the tags on Development Server carry?

gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code: that is the tag list Development Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on Development Server?

Development Server reads offline at the moment; the last sighting was 3 days 15 hours ago. The seven-day average is 1 players, with a peak of 1.

What position does Development Server hold among Rust servers?

Ranked by seven-day player hours, Development Server is #8,500, placing it in the top 38% of ranked servers.

Rules and settings

What rules does Development Server enforce, and which settings does it use?

Nothing in the name of Development Server states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is live on Development Server?

A procedural map, generated by the game, runs on Development Server.

About the server

Which region is Development Server hosted in?

Nothing on Development Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 128.79.240.55:28015.

What version of Rust is running on Development Server?

Development Server operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Development Server, and is it online at the moment?

At the time of this update, Development Server is down, last seen 3 days 15 hours ago. It was online for 7 of 144 hours in the last 6 full days, or 5% of the time. The first sighting by Rust Live Stats was on 22 October 2026.

How to join

What steps connect you to Development Server?

Enter client.connect 128.79.240.55:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.