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62,257 players on Rust servers right now 11,760 servers online 3,509 with players on 129 fresh wipes in the last three hours JDavid48 server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

JDavid48 server

Offline JDavid48 server is not on the server list right now. The figures below are from when it was last seen, 20d ago.

Key points

  • 0 of 5 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,986, the top 71% of all ranked servers.
  • The current map has been up 21d 1h, since Tuesday 6 October, 21:01 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak –
#15,986ranktop 71%
21d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on JDavid48 server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,986 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 515 on average
547 / 625
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 338 on average
36 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 335 on average
57 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
292 / 325
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
112 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 262 on average
126 / 150

Quick answers

from the figures on this page

Wiping

What happens on wipe day at JDavid48 server?

At their busiest, its recent wipes averaged 0 players. 1 hours after the latest wipe, the crowd reached its peak.

How often does JDavid48 server wipe, and at what times?

JDavid48 server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 21 days 1 hours have passed since this world was generated.

Lists and tags

Where does JDavid48 server appear in Rust Live Stats lists and filters?

On Rust Live Stats, JDavid48 server is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

How should you read the tags on JDavid48 server?

gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code: that is the tag list JDavid48 server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on JDavid48 server right now?

JDavid48 server is not online at the moment, having last been seen 20 days 23 hours ago.

What position does JDavid48 server hold among Rust servers?

On player hours for the past seven days, JDavid48 server sits at #15,986, inside the top 71% of ranked servers.

Map and rules

Which settings and rules are in force on JDavid48 server?

No gather rate appears in the name JDavid48 server. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for JDavid48 server?

JDavid48 server uses a procedural map, which the game generates.

Server details

Which region is JDavid48 server hosted in?

There is no region from JDavid48 server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 129.222.59.95:28015 is its address.

What version of Rust is running on JDavid48 server?

JDavid48 server operates on Windows with Rust network protocol 2634 and build 166652. Steam updates it for you, but your game needs the same protocol to join.

How reliable is JDavid48 server, and is it online at the moment?

At the time of this update, JDavid48 server is down, last seen 20 days 23 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 6 October 2026.

Getting on

How do you get onto JDavid48 server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 129.222.59.95:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.