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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 98 fresh wipes in the last three hours Insidious RSA: 0 players on now Updated every five minutes

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Insidious RSA

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #7,870, the top 35% of all ranked servers.
  • The current map has been up 27d 0h, since Thursday 1 October, 18:07 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 0h, with the force wipe.
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monthly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 2
#7,870ranktop 35%
27d agolast wipemonthly schedule
8d 0hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Insidious RSA

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #7,870 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 8d 0h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

4wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 0h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 36d 0h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 43 hours in.

Wipes

newest first

Force wipe peaks at 4 players

Peak
4
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 52 on average
45 / 300
[US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
NA · groups of 8+ · monthly · 51 on average
40 / 200
[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 39 on average
32 / 200
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 35 on average
45 / 200
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本
EA · groups of 8+ · monthly · 35 on average
35 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
NA · groups of 14+ · monthly · 34 on average
23 / 100

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Insidious RSA?

At their busiest, its recent wipes averaged 4 players. 43 hours after the latest wipe, the crowd reached its peak.

How often does Insidious RSA wipe, and at what times?

Once a month is all Insidious RSA wipes, together with the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 27 days. A monthly wipe schedule is published in its tags.

Tags and filters

Where does Insidious RSA appear in Rust Live Stats lists and filters?

On Rust Live Stats, Insidious RSA is listed under Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on Insidious RSA?

These are the tags Insidious RSA makes public: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on Insidious RSA right now?

Insidious RSA is carrying 0 players at the moment, with 50 slots in total. Peak over the past week: 2. Average: 0 players. Between now and 48 hours back, 13:00 UTC drew the most players, 0 on average.

Where does Insidious RSA sit in the server rankings?

On player hours for the past seven days, Insidious RSA sits at #7,870, inside the top 35% of ranked servers.

Map and rules

What settings and rules does Insidious RSA run?

Nothing in the name of Insidious RSA states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Insidious RSA?

Insidious RSA runs a game-generated procedural map of size 3,500.

Server details

Where does Insidious RSA sit geographically?

Nothing on Insidious RSA states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 129.232.154.35:28135.

What is performance like on Insidious RSA?

It never went below 27 server fps in the last 48 hours, averaging 49. Entity count reached 108,395: buildings, deployables and the rest of the world. Up to 3,096 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on Insidious RSA?

Insidious RSA operates on Windows with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.

Does Insidious RSA stay online, and is it up right now?

At the time of this update, Insidious RSA is live. About 15 hours ago is when it last restarted, according to its uptime. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What steps connect you to Insidious RSA?

Enter client.connect 129.232.154.35:28135 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://discord.com/invite/XbxEJ8FQMr.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.