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58,600 players on Rust servers right now 11,758 servers online 3,466 with players on 131 fresh wipes in the last three hours My Server Name: 1 players (offline) Updated every five minutes

Live coverage · Rust server

My Server Name

Offline My Server Name is not on the server list right now. The figures below are from when it was last seen, 7d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #13,155, the top 59% of all ranked servers.
  • The current map has been up 10d 5h, since Sunday 18 October, 17:30 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
17-day averagepeak 1
#13,155ranktop 59%
10d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on My Server Name

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,155 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 554 on average
395 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
246 / 300
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 295 on average
42 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 294 on average
31 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 273 on average
70 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 252 on average
81 / 200

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at My Server Name?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

On what timetable does My Server Name wipe?

My Server Name's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 10 days 5 hours have passed since this world was generated.

Tags and filters

Where does My Server Name appear in Rust Live Stats lists and filters?

On Rust Live Stats, My Server Name is listed under Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What meaning do the tags on My Server Name carry?

gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set: that is the tag list My Server Name publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on My Server Name?

My Server Name is not online at the moment, having last been seen 7 days 3 hours ago. Averaged across seven days, 1 players; the peak was 1.

How does My Server Name compare with other Rust servers in the rankings?

On player hours for the past seven days, My Server Name sits at #13,155, inside the top 59% of ranked servers.

Rules and settings

What rules does My Server Name enforce, and which settings does it use?

No gather rate appears in the name My Server Name. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is live on My Server Name?

The map on My Server Name is procedural, made by the game itself.

Server details

Where does My Server Name sit geographically?

There is no region from My Server Name. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 130.17.6.249:28015.

What Rust version is My Server Name on?

The setup on My Server Name is Rust network protocol 2634 and build 167781 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is My Server Name, and is it online at the moment?

My Server Name is currently offline, with its last appearance 7 days 3 hours ago. 2 of 168 hours were online in the last 7 full days, giving 1% uptime. The first sighting by Rust Live Stats was on 18 October 2026.

Connecting

What is the way to connect to My Server Name?

Enter client.connect 130.17.6.249:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp500
Max players Slots: 500.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.