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49,486 players on Rust servers right now 11,685 servers online 3,263 with players on 129 fresh wipes in the last three hours Test Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Test Server

Offline Test Server is not on the server list right now. The figures below are from when it was last seen, 26d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,670, the top 70% of all ranked servers.
  • The current map has been up 26d 23h, since Thursday 1 October, 01:36 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#16,670ranktop 70%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,670 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 524 on average
360 / 425
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 334 on average
24 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 331 on average
42 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
163 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
66 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 263 on average
65 / 100

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Test Server?

The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does Test Server wipe?

Test Server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 26 days 23 hours.

Tags and filters

Where does Test Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Test Server are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Test Server?

These are the tags Test Server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166440 (Build): This server runs game build 166440; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is Test Server at the moment?

Test Server reads offline at the moment; the last sighting was 26 days 21 hours ago.

What position does Test Server hold among Rust servers?

Ranked by seven-day player hours, Test Server is #16,670, placing it in the top 70% of ranked servers.

Rules and settings

Which settings and rules are in force on Test Server?

Nothing in the name of Test Server states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is live on Test Server?

Test Server uses a procedural map, which the game generates.

Server details

Which region is Test Server hosted in?

Nothing on Test Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 130.86.76.58:28015.

What version of Rust is running on Test Server?

The setup on Test Server is Rust network protocol 2634 and build 166440 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Test Server, and is it online at the moment?

As of now, Test Server is offline; the last sighting was 26 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 30 September 2026.

How to join

How do you get onto Test Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 130.86.76.58:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166440,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166440
Build This server runs game build 166440.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.