The count
LiveLive coverage · EA
[SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #7,722, the top 35% of all ranked servers, and #426 in EA.
- The current map has been up 18d 14h, since Saturday 10 October, 12:26 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 15h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #7,722 today
Rank
daily · 1 is bestTop 35% of all ranked servers, top 76% in EA, and #422 of the quad servers (top 51%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 15h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
- 7d 15hThu 5 Nov, 19:00 UTCFW
- 35d 15hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Saturday 10 October 2026, 12:26 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 2 players
Friday 9 October 2026, 17:23 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
Wipe
Wipe peaks at 0 players
Thursday 8 October 2026, 11:02 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 1.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10?
The average peak across its recent wipes is 1 players. Peak population on the latest wipe came 28 hours after it.
How often does [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 wipe, and at what times?
Nothing wipes [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 but the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 18 days 14 hours. A monthly wipe schedule is published in its tags.
Tags and filters
Where does [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 are 2x Rust servers live now and Modded Rust servers live now. These filters on the server list bring it up: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.
What do the tags listed for [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 signify?
gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): Slots: 100; ts4 (Group limit): Team cap: 4; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; EA (East Asia): East Asia is the browser listing for this server: that is the tag list [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 at the moment?
0 of [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10's 100 slots are filled right now. The seven-day average is 0 players, with a peak of 2. Peak hour over 48 hours: 01:00 UTC, at 0 players on average.
Where does [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 sit in the server rankings?
Asia places [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 at #426; overall it is #7,722, inside the top 35% of ranked servers, by seven-day player hours. Within the quad group, its position is #422.
Rules and settings
Which settings and rules are in force on [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10?
Read the name for the rate: 2x gathering on [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10. quad sets the cap: 4 players per group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. By its own label it is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. VAC is enabled: Valve's anti-cheat.
Which map is live on [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10?
A procedural map of 3,000 with seed 979998339, generated by the game, runs on [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
Where does [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 sit geographically?
The EA tag on [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 lists it in Asia. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 131.153.205.98:7000.
What is performance like on [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10?
It never went below 22 server fps in the last 48 hours, averaging 178. It supported up to 49,379 entities, covering buildings, deployables and all other objects. Up to 2,253 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What Rust version is [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 on?
The setup on [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10, and is it online at the moment?
[SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 is up and running at this moment. About 3 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 8 October 2026.
Connecting
How do you get onto [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 131.153.205.98:7000. The server's website: https://discord.com/invite/wP9x267kAb.
