Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
102,408 players on Rust servers right now 11,904 servers online 3,941 with players on 403 fresh wipes in the last three hours Local Test: 1 players on now Updated every five minutes

LiveLive coverage · Rust server

Local Test

Key points

  • 1 of 10 players are on now, 10% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #4,918, the top 22% of all ranked servers.
  • The current map has been up 4d 4h, since Sunday 25 October, 13:32 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Now: 1 of 10 players

1/ 10players now 10% full
17-day averagepeak 1
#4,918ranktop 22%
4d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Local Test

Players

AveragePeak
00.250.50.75123:0005:0011:0019:0001:0016:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #4,918 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
356 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
450 / 500
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 280 on average
977 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
53 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 265 on average
985 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 235 on average
32 / 250

Quick answers

from the figures on this page

Wipe days

When does Local Test wipe?

Too few wipes are recorded for Local Test to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 4 days 4 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does Local Test show up in?

The Rust Live Stats lists that include Local Test are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Local Test?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here, which Local Test publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on Local Test?

Local Test is carrying 1 players at the moment, with 10 slots in total. Peak over the past week: 1. Average: 1 players. Peak hour over 48 hours: 23:00 UTC, at 1 players on average.

What position does Local Test hold among Rust servers?

Player hours over seven days put Local Test at #4,918, in the top 22% of all ranked servers.

Map and rules

Which settings and rules are in force on Local Test?

The name Local Test carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is off.

Which map is in use on Local Test?

Local Test uses a procedural map, which the game generates.

About the server

What location is Local Test in?

No region is published by Local Test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 131.72.253.204:28015.

What version of Rust is running on Local Test?

The setup on Local Test is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Local Test, and is it online at the moment?

At the time of this update, Local Test is live. 40 of 72 hours were online in the last 3 full days, giving 56% uptime. Rust Live Stats has tracked it since 25 October 2026.

Getting on

What steps connect you to Local Test?

Enter client.connect 131.72.253.204:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.