The count
LiveLive coverage · Rust server
[ASIA] Logic - Weekly | Biweekly BP | Skins
Key points
- 1 of 100 players are on now, 1% full.
- Over the last seven days it averages 1 players, with a peak of 2.
- It ranks #3,070, the top 14% of all ranked servers.
- The current map has been up 6d 6h, since Friday 23 October, 14:40 UTC, on a weekly schedule.
- The next wipe is expected Friday 30 October at 14:40 UTC, in 17h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [ASIA] Logic - Weekly | Biweekly BP | Skins
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #3,070 today
Rank
daily · 1 is bestTop 14% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 17h
fixed weekdays
Next wipe Friday 30 October, 14:40 UTC, in 17h. Every Friday at 14:40 UTC · medium confidence
Coming wipes
- 17hFri 30 Oct, 14:40 UTC
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 7d 17hFri 6 Nov, 14:40 UTC
- 14d 17hFri 13 Nov, 14:40 UTC
- 21d 17hFri 20 Nov, 14:40 UTC
- 28d 17hFri 27 Nov, 14:40 UTC
- 34d 22hThu 3 Dec, 19:00 UTCFW
- 35d 17hFri 4 Dec, 14:40 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Friday 23 October 2026, 14:40 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 3 players
Friday 16 October 2026, 14:41 UTC
- Peak
- 3
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 1
Wipe
Wipe peaks at 2 players
Friday 9 October 2026, 14:38 UTC
- Peak
- 2
- Crowd
- held half
- Lasted
- 7 days
- Players before
- 1
Force wipe
Force wipe peaks at 7 players
Thursday 1 October 2026, 17:43 UTC FW
- Peak
- 7
- Crowd
- halved by day 2
- Lasted
- 7.9 days
- Players before
- 1
Wipe
Wipe peaks at 14 players
Saturday 26 September 2026, 18:50 UTC
- Peak
- 14
- Crowd
- halved by day 1
- Lasted
- 5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at [ASIA] Logic - Weekly | Biweekly BP | Skins?
The average peak across its recent wipes is 2 players. Peak population on the latest wipe came 17 hours after it. Half the peak was held until the next wipe in 50% of its recent wipes. The crowd fell under half by day 1.5 when it did not hold.
How often does [ASIA] Logic - Weekly | Biweekly BP | Skins wipe, and at what times?
[ASIA] Logic - Weekly | Biweekly BP | Skins runs a every Friday at 14:40 UTC wipe pattern. On Friday 30 October at 14:40 UTC its next wipe falls due. This world dates from 6 days 6 hours. A weekly wipe schedule is published in its tags.
Lists and tags
Where does [ASIA] Logic - Weekly | Biweekly BP | Skins appear in Rust Live Stats lists and filters?
On Rust Live Stats, [ASIA] Logic - Weekly | Biweekly BP | Skins is listed under Live Rust community servers and Vanilla Rust servers, live. Under the filters Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week it appears on the server list.
What meaning do the tags on [ASIA] Logic - Weekly | Biweekly BP | Skins carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^w (Weekly): A wipe comes each week; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^y (Carbon): The plugins run through Carbon, which [ASIA] Logic - Weekly | Biweekly BP | Skins publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on [ASIA] Logic - Weekly | Biweekly BP | Skins right now?
1 of [ASIA] Logic - Weekly | Biweekly BP | Skins's 100 slots are filled right now. The seven-day average is 1 players, with a peak of 2. Between now and 48 hours back, 21:00 UTC drew the most players, 1 on average.
How does [ASIA] Logic - Weekly | Biweekly BP | Skins compare with other Rust servers in the rankings?
Player hours over seven days put [ASIA] Logic - Weekly | Biweekly BP | Skins at #3,070, in the top 14% of all ranked servers.
Settings and map
Which settings and rules are in force on [ASIA] Logic - Weekly | Biweekly BP | Skins?
No gather rate appears in the name [ASIA] Logic - Weekly | Biweekly BP | Skins. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. Carbon plugins are in use. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. Anti-cheat: VAC from Valve is enabled.
Which map is in use on [ASIA] Logic - Weekly | Biweekly BP | Skins?
Size 4,500, seed 2066625285: that is the procedural map the game generates for [ASIA] Logic - Weekly | Biweekly BP | Skins. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
Where does [ASIA] Logic - Weekly | Biweekly BP | Skins sit geographically?
There is no region tag on [ASIA] Logic - Weekly | Biweekly BP | Skins; its name still points to Asia. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 132.226.191.134:28015 is its address.
How well does [ASIA] Logic - Weekly | Biweekly BP | Skins perform?
The average server fps was 70 over the last 48 hours; the lowest was 56. It supported up to 121,705 entities, covering buildings, deployables and all other objects. Up to 6,264 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on [ASIA] Logic - Weekly | Biweekly BP | Skins?
The setup on [ASIA] Logic - Weekly | Biweekly BP | Skins is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.
Does [ASIA] Logic - Weekly | Biweekly BP | Skins stay online, and is it up right now?
Right now [ASIA] Logic - Weekly | Biweekly BP | Skins is online. About 6 days 4 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 26 September 2026, Rust Live Stats saw it for the first time.
Getting on
What is the way to connect to [ASIA] Logic - Weekly | Biweekly BP | Skins?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 132.226.191.134:28015. The server's website: https://discord.com/invite/Z5wmE6akMm.