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43,088 players on Rust servers right now 11,654 servers online 2,900 with players on 107 fresh wipes in the last three hours Test: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Test

Offline Test is not on the server list right now. The figures below are from when it was last seen, 7d ago.

Key points

  • 1 of 2 players are on at the last check, 50% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,055, the top 59% of all ranked servers.
  • The current map has been up 22d 5h, since Wednesday 7 October, 22:13 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 2 players

1/ 2players now 50% full
07-day averagepeak –
#13,055ranktop 59%
22d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,055 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 482 on average
44 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 321 on average
89 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 284 on average
230 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 279 on average
7 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
279 / 325
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 257 on average
277 / 275

Quick answers

from the figures on this page

Wipe schedule

How often does Test wipe, and at what times?

Too few wipes are recorded for Test to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 22 days 5 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does Test show up in?

The Rust Live Stats lists that include Test are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for Test signify?

gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code: that is the tag list Test publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on Test?

Test is not online at the moment, having last been seen 7 days 4 hours ago.

How does Test compare with other Rust servers in the rankings?

Player hours over seven days put Test at #13,055, in the top 59% of all ranked servers.

Settings and map

What settings and rules does Test run?

Nothing in the name of Test states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Which map is in use on Test?

The map on Test is procedural, made by the game itself.

Server details

Where does Test sit geographically?

There is no region from Test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 132.243.168.90:28015.

What version of Rust is running on Test?

The setup on Test is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is Test up now, and how steady is its uptime?

As of now, Test is offline; the last sighting was 7 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 22 October 2026.

Connecting

What steps connect you to Test?

Enter client.connect 132.243.168.90:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp2
Max players 2 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.