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69,537 players on Rust servers right now 11,768 servers online 3,438 with players on 214 fresh wipes in the last three hours PvE|Prvt|RustServer_4991: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

PvE|Prvt|RustServer_4991

Key points

  • 0 of 5 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #11,190, the top 50% of all ranked servers.
  • The current map has been up 27d 23h, since Friday 2 October, 00:26 UTC.
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pve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak 1
#11,190ranktop 50%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on PvE|Prvt|RustServer_4991

Players

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,190 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 14 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 54 on average
62 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 31 on average
23 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 30 on average
45 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
2 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 22 on average
24 / 150
JP RustPvE kokuu Server No kill No raid beeginner
EA · groups of 8+ · monthly · 15 on average
4 / 200

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at PvE|Prvt|RustServer_4991?

The average peak across its recent wipes is 2 players. 14 hours after the latest wipe, the crowd reached its peak.

How often does PvE|Prvt|RustServer_4991 wipe, and at what times?

The record holds too few of PvE|Prvt|RustServer_4991's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days 23 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does PvE|Prvt|RustServer_4991 show up in?

These are the Rust Live Stats lists PvE|Prvt|RustServer_4991 fits: Live Rust community servers and Rust PvE servers, live now. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

What do the tags listed for PvE|Prvt|RustServer_4991 signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^p (PvE): The world is the danger here; players do not fight each other, which PvE|Prvt|RustServer_4991 publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is PvE|Prvt|RustServer_4991 at the moment?

Live now: 0 players on PvE|Prvt|RustServer_4991, out of 5 slots. The seven-day average is 0 players, with a peak of 1.

How does PvE|Prvt|RustServer_4991 compare with other Rust servers in the rankings?

Ranked by seven-day player hours, PvE|Prvt|RustServer_4991 is #11,190, placing it in the top 50% of ranked servers.

Rules and settings

Which settings and rules are in force on PvE|Prvt|RustServer_4991?

The name PvE|Prvt|RustServer_4991 carries no gather rate. Eight players per group, which is the game's default. pve is the mode, with no fighting other players. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for PvE|Prvt|RustServer_4991?

A procedural map of 4,500 with seed 8762, generated by the game, runs on PvE|Prvt|RustServer_4991. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

What location is PvE|Prvt|RustServer_4991 in?

No region is published by PvE|Prvt|RustServer_4991. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 133.117.73.235:28015.

Is performance on PvE|Prvt|RustServer_4991 steady?

It never went below 36 server fps in the last 48 hours, averaging 49. It supported up to 111,942 entities, covering buildings, deployables and all other objects. Memory use peaked at 4,338 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on PvE|Prvt|RustServer_4991?

The setup on PvE|Prvt|RustServer_4991 is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Is PvE|Prvt|RustServer_4991 up now, and how steady is its uptime?

Right now PvE|Prvt|RustServer_4991 is online. About 6 days ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

How do you get onto PvE|Prvt|RustServer_4991?

Enter client.connect 133.117.73.235:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The slot count is 5.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Gameplay

^p
PvE The world is the danger here; players do not fight each other.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.