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55,754 players on Rust servers right now 11,716 servers online 3,252 with players on 168 fresh wipes in the last three hours RustServer_17001: 0 players on now Updated every five minutes

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RustServer_17001

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #15,178, the top 68% of all ranked servers.
  • The current map has been up 27d 0h, since Friday 2 October, 09:30 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 1
#15,178ranktop 68%
27d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on RustServer_17001

Players

AveragePeak
00.250.50.75111:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

How the server is running

Server performance

025507510011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,178 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
3 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
2.4 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 519 on average
401 / 400
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
338 / 350
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
36 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
35 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
46 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 244 on average
150 / 200

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on RustServer_17001?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 1 hours after it. In 100% of recent wipes, population held above half the peak right through to the next wipe.

How often does RustServer_17001 wipe, and at what times?

No next wipe can be predicted for RustServer_17001, which wipes at irregular times. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 27 days.

Tags and categories

Where does RustServer_17001 appear in Rust Live Stats lists and filters?

On Rust Live Stats, RustServer_17001 is listed under Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on RustServer_17001?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set: that is the tag list RustServer_17001 publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on RustServer_17001 right now?

Live now: 0 players on RustServer_17001, out of 50 slots. Averaged across seven days, 0 players; the peak was 1. The busiest hour in the past 48 was 21:00 UTC, averaging 0 players.

Where does RustServer_17001 sit in the server rankings?

Player hours over seven days put RustServer_17001 at #15,178, in the top 68% of all ranked servers.

Map and rules

What rules does RustServer_17001 enforce, and which settings does it use?

The name RustServer_17001 carries no gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for RustServer_17001?

RustServer_17001 runs a game-generated procedural map: size 4,000, seed 2026680033. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

Which region is RustServer_17001 hosted in?

Nothing on RustServer_17001 states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 133.88.119.159:28015.

How well does RustServer_17001 perform?

It never went below 41 server fps in the last 48 hours, averaging 69. It supported up to 93,460 entities, covering buildings, deployables and all other objects. Memory use peaked at 2,842 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on RustServer_17001?

Rust network protocol 2635 and build 168909 on Linux is what RustServer_17001 runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is RustServer_17001, and is it online at the moment?

RustServer_17001 is up and running at this moment. Based on the uptime it reports, the last restart was about 2 days 14 hours ago. 145 of 168 hours were online in the last 7 full days, giving 86% uptime. On 25 September 2026, Rust Live Stats saw it for the first time.

How to join

What is the way to connect to RustServer_17001?

Enter client.connect 133.88.119.159:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.