Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
33,251 players on Rust servers right now 11,613 servers online 2,788 with players on 71 fresh wipes in the last three hours RustServer_9962: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

RustServer_9962

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #15,180, the top 68% of all ranked servers.
  • The current map has been up 26d 19h, since Friday 2 October, 10:39 UTC.
Join
moddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak 1
#15,180ranktop 68%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on RustServer_9962

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,180 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 252 on average
188 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 241 on average
84 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 105 on average
57 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
55 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
33 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
22 / 100

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on RustServer_9962?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

On what timetable does RustServer_9962 wipe?

Too few wipes are recorded for RustServer_9962 to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 26 days 19 hours.

Tags and categories

Which Rust Live Stats filters and lists does RustServer_9962 show up in?

The Rust Live Stats lists that include RustServer_9962 are Modded Rust servers live now and Rust PvE servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What meaning do the tags on RustServer_9962 carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^p (PvE): No player fights another — the danger comes from the world; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon, which RustServer_9962 publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on RustServer_9962?

RustServer_9962 is carrying 0 players at the moment, with 50 slots in total. The seven-day average is 0 players, with a peak of 1.

What position does RustServer_9962 hold among Rust servers?

Ranked by seven-day player hours, RustServer_9962 is #15,180, placing it in the top 68% of ranked servers.

Settings and map

What settings and rules does RustServer_9962 run?

No gather rate appears in the name RustServer_9962. Eight players per group, which is the game's default. pve applies here, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for RustServer_9962?

RustServer_9962 runs a game-generated procedural map: size 3,000, seed 27268. Size and seed repeat the same map, so RustMaps can show it from this page.

About the server

Where does RustServer_9962 sit geographically?

There is no region from RustServer_9962. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 133.88.121.162:28015.

How well does RustServer_9962 perform?

The average server fps was 94 over the last 48 hours; the lowest was 75. Entity count reached 49,762: buildings, deployables and the rest of the world. The highest memory usage was 3,010 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on RustServer_9962?

RustServer_9962 operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does RustServer_9962 stay online, and is it up right now?

RustServer_9962 is up and running at this moment. About 6 days 7 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 24 September 2026.

Connecting

How do you get onto RustServer_9962?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 133.88.121.162:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Gameplay

^p
PvE No player fights another — the danger comes from the world.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.