The count
LiveLive coverage · Rust server
RustServer_9962
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #15,180, the top 68% of all ranked servers.
- The current map has been up 26d 19h, since Friday 2 October, 10:39 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustServer_9962
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,180 today
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 2 October 2026, 10:39 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on RustServer_9962?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
On what timetable does RustServer_9962 wipe?
Too few wipes are recorded for RustServer_9962 to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 26 days 19 hours.
Tags and categories
Which Rust Live Stats filters and lists does RustServer_9962 show up in?
The Rust Live Stats lists that include RustServer_9962 are Modded Rust servers live now and Rust PvE servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
What meaning do the tags on RustServer_9962 carry?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^p (PvE): No player fights another — the danger comes from the world; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon, which RustServer_9962 publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
What is the current population on RustServer_9962?
RustServer_9962 is carrying 0 players at the moment, with 50 slots in total. The seven-day average is 0 players, with a peak of 1.
What position does RustServer_9962 hold among Rust servers?
Ranked by seven-day player hours, RustServer_9962 is #15,180, placing it in the top 68% of ranked servers.
Settings and map
What settings and rules does RustServer_9962 run?
No gather rate appears in the name RustServer_9962. Eight players per group, which is the game's default. pve applies here, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for RustServer_9962?
RustServer_9962 runs a game-generated procedural map: size 3,000, seed 27268. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
Where does RustServer_9962 sit geographically?
There is no region from RustServer_9962. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 133.88.121.162:28015.
How well does RustServer_9962 perform?
The average server fps was 94 over the last 48 hours; the lowest was 75. Entity count reached 49,762: buildings, deployables and the rest of the world. The highest memory usage was 3,010 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on RustServer_9962?
RustServer_9962 operates on Linux with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does RustServer_9962 stay online, and is it up right now?
RustServer_9962 is up and running at this moment. About 6 days 7 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 24 September 2026.
Connecting
How do you get onto RustServer_9962?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 133.88.121.162:28015.