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83,965 players on Rust servers right now 11,810 servers online 3,630 with players on 334 fresh wipes in the last three hours PVE the world: 0 players on now Updated every five minutes

LiveLive coverage · Rust server

PVE the world

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,268, the top 68% of all ranked servers.
  • The current map has been up 28d 3h, since Thursday 1 October, 18:23 UTC, on a biweekly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 20h, with the force wipe.
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biweekly wipes moddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,268ranktop 68%
28d agolast wipebiweekly schedule
6d 20hnext wipeThu 5 Nov, 19:00 UTC FW

Players on PVE the world

Players

AveragePeak
0123423:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

How the server is running

Server performance

02040608023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,268 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 6d 20h

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 20h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 13d 20h
    Thu 12 Nov, 18:23 UTC
  3. 27d 20h
    Thu 26 Nov, 18:23 UTC
  4. 34d 20h
    Thu 3 Dec, 19:00 UTC
    FW
  5. 41d 20h
    Thu 10 Dec, 18:23 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Force wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 253 on average
250 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 243 on average
244 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 106 on average
89 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 59 on average
17 / 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 49 on average
36 / 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid
groups of 8+ · biweekly · 46 on average
47 / 250

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on PVE the world?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 0 hours after it.

How often does PVE the world wipe, and at what times?

The prediction for PVE the world follows its tag, since the record holds too few wipes to confirm the schedule. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. The world you are playing on was built 28 days 3 hours. Its tags set out a wipe schedule of every two weeks.

Lists and tags

Which Rust Live Stats filters and lists does PVE the world show up in?

The Rust Live Stats lists that include PVE the world are Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

What meaning do the tags on PVE the world carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^b (Biweekly): The cycle is two weeks per wipe; ^p (PvE): The world is the danger here; players do not fight each other; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon, which PVE the world publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is PVE the world at the moment?

Live now: 0 players on PVE the world, out of 50 slots. Averaged over seven days: 0 players.

How does PVE the world compare with other Rust servers in the rankings?

Ranked by seven-day player hours, PVE the world is #15,268, placing it in the top 68% of ranked servers.

Settings and map

Which settings and rules are in force on PVE the world?

The name PVE the world carries no gather rate. No custom limit is set, so groups hold the default 8 players. pve is the mode, with no fighting other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is live on PVE the world?

PVE the world runs a game-generated procedural map: size 3,500, seed 1293617689. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

Which region is PVE the world hosted in?

There is no region from PVE the world. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 134.19.177.236:26295 is its address.

Is performance on PVE the world steady?

The average server fps was 58 over the last 48 hours; the lowest was 35. It supported up to 66,432 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,074 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on PVE the world?

The setup on PVE the world is Rust network protocol 2634 and build 167781 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

Does PVE the world stay online, and is it up right now?

At the time of this update, PVE the world is live. About 2 days 18 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 19 September 2026.

Connecting

What is the way to connect to PVE the world?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 134.19.177.236:26295. You can find its website at https://discord.com/invite/Ccgms7xDME.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^b,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Wipe schedule

^b
Biweekly The cycle is two weeks per wipe.

Gameplay

^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.