The count
LiveLive coverage · Rust server
Rusty Tinu - PvE [NO kill/cheat/steal/raid]
Key points
- 0 of 24 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #9,552, the top 43% of all ranked servers.
- The current map has been up 15d 15h, since Tuesday 13 October, 17:57 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Rusty Tinu - PvE [NO kill/cheat/steal/raid]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #9,552 today
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 27 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Tuesday 13 October 2026, 17:57 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 22:20 UTC FW
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 11.8 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 27 hours after it. In 0% of recent wipes, population held above half the peak right through to the next wipe. On those occasions it fell below half by day 1.
On what timetable does Rusty Tinu - PvE [NO kill/cheat/steal/raid] wipe?
Too few wipes are recorded for Rusty Tinu - PvE [NO kill/cheat/steal/raid] to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 15 days 15 hours.
Tags and categories
Which Rust Live Stats filters and lists does Rusty Tinu - PvE [NO kill/cheat/steal/raid] show up in?
The Rust Live Stats lists that include Rusty Tinu - PvE [NO kill/cheat/steal/raid] are Modded Rust servers live now and Rust PvE servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
gmrust (Game mode): The game mode is standard Rust survival; mp24 (Max players): The slot count is 24; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded; modded (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Rusty Tinu - PvE [NO kill/cheat/steal/raid] publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is Rusty Tinu - PvE [NO kill/cheat/steal/raid] at the moment?
Rusty Tinu - PvE [NO kill/cheat/steal/raid] is carrying 0 players at the moment, with 24 slots in total. Averaged across seven days, 0 players; the peak was 1.
Where does Rusty Tinu - PvE [NO kill/cheat/steal/raid] sit in the server rankings?
On player hours for the past seven days, Rusty Tinu - PvE [NO kill/cheat/steal/raid] sits at #9,552, inside the top 43% of ranked servers.
Map and rules
Which settings and rules are in force on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
No gather rate appears in the name Rusty Tinu - PvE [NO kill/cheat/steal/raid]. The default applies: 8 players to a group. pve applies here, no fighting other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
Size 4,000, seed 2147483647: that is the procedural map the game generates for Rusty Tinu - PvE [NO kill/cheat/steal/raid]. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
What location is Rusty Tinu - PvE [NO kill/cheat/steal/raid] in?
There is no region from Rusty Tinu - PvE [NO kill/cheat/steal/raid]. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 134.255.217.65:27072 is its address.
Is performance on Rusty Tinu - PvE [NO kill/cheat/steal/raid] steady?
It never went below 42 server fps in the last 48 hours, averaging 57. Entity count reached 100,299: buildings, deployables and the rest of the world. Up to 3,002 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is Rusty Tinu - PvE [NO kill/cheat/steal/raid] on?
Rusty Tinu - PvE [NO kill/cheat/steal/raid] operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
Is Rusty Tinu - PvE [NO kill/cheat/steal/raid] up now, and how steady is its uptime?
At the time of this update, Rusty Tinu - PvE [NO kill/cheat/steal/raid] is live. The uptime it reports puts the last restart at about 4 hours ago. It was online for 159 of 168 hours in the last 7 full days, or 95% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What steps connect you to Rusty Tinu - PvE [NO kill/cheat/steal/raid]?
Enter client.connect 134.255.217.65:27072 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://tinu1976.ch.