Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
47,233 players on Rust servers right now 11,652 servers online 3,140 with players on 109 fresh wipes in the last three hours MobWars Tes | Dev Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

MobWars Tes | Dev Server

Offline MobWars Tes | Dev Server is not on the server list right now. The figures below are from when it was last seen, 44d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,025.
  • The current map has been up 55d 20h, since Thursday 3 September, 12:45 UTC.
Join
moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,025rankno region published
55d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on MobWars Tes | Dev Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,025 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
NA · no group limit · biweekly · 253 on average
121 / 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 242 on average
125 / 2000
Chrayntopia ♡ ︎PvE | RP | PvP
NA · groups of 8+ · biweekly · 106 on average
40 / 200
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 58 on average
68 / 200
[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
groups of 30+ · monthly · 54 on average
26 / 300
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
EU · groups of 30+ · biweekly · 50 on average
33 / 100

Quick answers

from the figures on this page

Wipe schedule

When does MobWars Tes | Dev Server wipe?

MobWars Tes | Dev Server's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 55 days 20 hours have passed since this world was generated.

Tags and filters

Where does MobWars Tes | Dev Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include MobWars Tes | Dev Server are Modded Rust servers live now and Rust PvE servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.

What meaning do the tags on MobWars Tes | Dev Server carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which MobWars Tes | Dev Server publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

What is the current population on MobWars Tes | Dev Server?

Last seen 44 days 16 hours ago, MobWars Tes | Dev Server is offline right now.

Where does MobWars Tes | Dev Server sit in the server rankings?

Player hours over seven days put MobWars Tes | Dev Server at #15,025, in the top – of all ranked servers.

Settings and map

Which settings and rules are in force on MobWars Tes | Dev Server?

No gather rate appears in the name MobWars Tes | Dev Server. No custom limit is set, so groups hold the default 8 players. pve applies here, no fighting other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

About the server

Which region is MobWars Tes | Dev Server hosted in?

No region is published by MobWars Tes | Dev Server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 134.255.255.20:28030 is its address.

What Rust version is MobWars Tes | Dev Server on?

MobWars Tes | Dev Server operates on Linux with Rust network protocol 2633 and build 163794. Steam updates it for you, but your game needs the same protocol to join.

Does MobWars Tes | Dev Server stay online, and is it up right now?

As of now, MobWars Tes | Dev Server is offline; the last sighting was 44 days 16 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Getting on

How do you get onto MobWars Tes | Dev Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 134.255.255.20:28030.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol Join only if your game is on protocol 2633.
cs163794
Build This server runs game build 163794.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.