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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 0 fresh wipes in the last three hours My Rust server | Powered by AMP: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Rust server | Powered by AMP

Offline My Rust server | Powered by AMP is not on the server list right now. The figures below are from when it was last seen, 26d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,937, the top 70% of all ranked servers.
  • The current map has been up 26d 2h, since Friday 2 October, 17:26 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,937ranktop 70%
26d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on My Rust server | Powered by AMP

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,937 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 271 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 254 on average
255 / 300

Quick answers

from the figures on this page

Wipe days

How often does My Rust server | Powered by AMP wipe, and at what times?

My Rust server | Powered by AMP's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 26 days 2 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does My Rust server | Powered by AMP show up in?

The Rust Live Stats lists that include My Rust server | Powered by AMP are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on My Rust server | Powered by AMP carry?

These are the tags My Rust server | Powered by AMP makes public: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is My Rust server | Powered by AMP at the moment?

My Rust server | Powered by AMP is not online at the moment, having last been seen 26 days 2 hours ago.

Where does My Rust server | Powered by AMP sit in the server rankings?

On player hours for the past seven days, My Rust server | Powered by AMP sits at #15,937, inside the top 70% of ranked servers.

Rules and settings

Which settings and rules are in force on My Rust server | Powered by AMP?

Nothing in the name of My Rust server | Powered by AMP states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is live on My Rust server | Powered by AMP?

The map on My Rust server | Powered by AMP is procedural, made by the game itself.

Server facts

What location is My Rust server | Powered by AMP in?

No region is published by My Rust server | Powered by AMP. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 134.53.243.88:28015 is its address.

What Rust version is My Rust server | Powered by AMP on?

The setup on My Rust server | Powered by AMP is Rust network protocol 2634 and build 166586 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is My Rust server | Powered by AMP, and is it online at the moment?

At the time of this update, My Rust server | Powered by AMP is down, last seen 26 days 2 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 2 October 2026, Rust Live Stats saw it for the first time.

Connecting

What steps connect you to My Rust server | Powered by AMP?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 134.53.243.88:28015.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.