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32,263 players on Rust servers right now 11,648 servers online 2,789 with players on 72 fresh wipes in the last three hours A Shockbyte Rust Server: 0 players (offline) Updated every five minutes

Live coverage · Rust server

A Shockbyte Rust Server

Offline A Shockbyte Rust Server is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #11,280, the top 51% of all ranked servers.
  • The current map has been up 27d 9h, since Thursday 1 October, 19:01 UTC.
Join
quad moddedoxidesoftcore

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak 2
#11,280ranktop 51%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on A Shockbyte Rust Server

Players

AveragePeak
0123405:0006:0008:0009:0011:0012:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040005:0006:0008:0009:0011:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #11,280 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep7 Oct14 Oct22 Oct29 Oct

Top 51% of all ranked servers, and #549 of the quad servers (top 66%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

4.9 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

Wipes

newest first

Force wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
4.9 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!
EU · quad · monthly · 3 on average
0 / 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清
EA · quad · biweekly · 2 on average
0 / 233
[EA] Softcore 1
quad · monthly · 67 on average
28 / 350
[US] Facepunch Softcore 2
NA · quad · monthly · 59 on average
46 / 300
Reddit.com/r/PlayRust - AU Softcore
OC · quad · monthly · 34 on average
20 / 150
Rust4Noobs #1 | Solo only | Softcore 50% Monthly | No BP Wipe
EU · quad · monthly · 12 on average
1 / 100

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at A Shockbyte Rust Server?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe peaked 3 hours in. Half the peak was held until the next wipe in 100% of its recent wipes.

How often does A Shockbyte Rust Server wipe, and at what times?

The record holds too few of A Shockbyte Rust Server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 27 days 9 hours.

Tags and filters

Where does A Shockbyte Rust Server appear in Rust Live Stats lists and filters?

On Rust Live Stats, A Shockbyte Rust Server is listed under Modded Rust servers live now. Under the filters Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad it appears on the server list.

What do the tags listed for A Shockbyte Rust Server signify?

The server browser reads gmsoftcore (Game mode): An easier ruleset: softcore; mp2 (Max players): The slot count is 2; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which A Shockbyte Rust Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is A Shockbyte Rust Server at the moment?

A Shockbyte Rust Server reads offline at the moment; the last sighting was 39 hours ago. The seven-day average is 0 players, with a peak of 2.

What position does A Shockbyte Rust Server hold among Rust servers?

Ranked by seven-day player hours, A Shockbyte Rust Server is #11,280, placing it in the top 51% of ranked servers. The server sits at #549 among quad servers.

Settings and map

Which settings and rules are in force on A Shockbyte Rust Server?

No gather rate appears in the name A Shockbyte Rust Server. quad sets the cap: 4 players per group. softcore applies here, An easier Facepunch mode: some loot stays yours. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on A Shockbyte Rust Server?

A Shockbyte Rust Server runs a game-generated procedural map: size 3,000, seed 50000. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

Where does A Shockbyte Rust Server sit geographically?

No region is published by A Shockbyte Rust Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 135.148.10.249:29338 is its address.

What is performance like on A Shockbyte Rust Server?

Server fps averaged 202 over the last 48 hours, with a low of 188. It supported up to 49,312 entities, covering buildings, deployables and all other objects. The highest memory usage was 3,084 MB. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on A Shockbyte Rust Server?

The setup on A Shockbyte Rust Server is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Is A Shockbyte Rust Server up now, and how steady is its uptime?

A Shockbyte Rust Server is currently offline, with its last appearance 39 hours ago. Based on the uptime it reports, the last restart was about 20 hours ago. It was online for 133 of 168 hours in the last 7 full days, or 79% of the time. The first sighting by Rust Live Stats was on 21 September 2026.

Connecting

What steps connect you to A Shockbyte Rust Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 135.148.10.249:29338.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmsoftcore,cs168909,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset: softcore.
mp2
Max players The slot count is 2.
ts4
Group limit Teams are capped at 4.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.