The count
Live coverage · Rust server
Duckys 10x
Offline Duckys 10x is not on the server list right now. The figures below are from when it was last seen, 7h ago.
Key points
- 0 of 50 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,264, the top 69% of all ranked servers.
- The current map has been up 3d 23h, since Monday 26 October, 03:51 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Duckys 10x
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,264 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does Duckys 10x wipe?
Duckys 10x's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 3 days 23 hours.
Lists and tags
Which Rust Live Stats filters and lists does Duckys 10x show up in?
The Rust Live Stats lists that include Duckys 10x are 10x Rust servers, live now and Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 10x.
How should you read the tags on Duckys 10x?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which Duckys 10x publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
How full is Duckys 10x at the moment?
Last seen 7 hours ago, Duckys 10x is offline right now. Across the past week the average was 0 players.
How does Duckys 10x compare with other Rust servers in the rankings?
Player hours over seven days put Duckys 10x at #15,264, in the top 69% of all ranked servers.
Map and rules
What rules does Duckys 10x enforce, and which settings does it use?
The name says it: gathering runs at 10x on Duckys 10x. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.
Which map is in use on Duckys 10x?
Duckys 10x runs a game-generated procedural map: size 4,500, seed 50000. Size and seed repeat the same map, so RustMaps can show it from this page.
About the server
What location is Duckys 10x in?
No region is published by Duckys 10x. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 135.148.134.94:22514.
What is performance like on Duckys 10x?
It never went below 89 server fps in the last 48 hours, averaging 107. Entity count reached 119,588: buildings, deployables and the rest of the world. Memory use peaked at 4,624 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is Duckys 10x on?
The setup on Duckys 10x is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.
Does Duckys 10x stay online, and is it up right now?
At the time of this update, Duckys 10x is down, last seen 7 hours ago. Based on the uptime it reports, the last restart was about 5 hours ago. It was online for 21 of 72 hours in the last 3 full days, or 29% of the time. The first sighting by Rust Live Stats was on 26 October 2026.
Getting on
What is the way to connect to Duckys 10x?
Enter client.connect 135.148.134.94:22514 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.