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103,453 players on Rust servers right now 11,891 servers online 4,007 with players on 409 fresh wipes in the last three hours Not A Server: 0 players on now Updated every five minutes

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Not A Server

Key points

  • 0 of 4 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,289, the top 69% of all ranked servers.
  • The current map has been up 17d 23h, since Sunday 11 October, 19:54 UTC.
Join
solo moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#15,289ranktop 69%
17d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Not A Server

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,289 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers, and #198 of the solo servers (top 88%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1.5

The first 48 hours of its last wipes

Sun 11 OctSun 4 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 2
Lasted
7 days
Players before
0

Force wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
2.9 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
50 / 100
21 / 100
[LATAM] Estrella Solitaria SOLO ONLY | 29/10 Full Wipe
SA · solo · weekly · 10 on average
50 / 100
[GUA] MODDED 2Х | SOLO | EU | MAP WIPE 27.10
EU · solo · weekly · 5 on average
7 / 200
404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10
EU · solo · monthly · 5 on average
1 / 400
404 RUST SOLO | ПН | ДЛЯ НОВИЧКОВ 26.10
EU · solo · monthly · 3 on average
5 / 400

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Not A Server?

The average peak across its recent wipes is 1 players. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 1.5.

How often does Not A Server wipe, and at what times?

Not A Server wipes with no fixed pattern, so there is nothing to predict. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 17 days 23 hours have passed since this world was generated.

Tags and filters

Where does Not A Server appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Not A Server fits: Modded Rust servers live now and Solo Rust servers, live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo.

What do the tags listed for Not A Server signify?

gmrust (Game mode): Standard survival, in the Rust style; mp4 (Max players): Slots: 4; ts1 (Group limit): Team cap: 1; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Not A Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on Not A Server?

Live now: 0 players on Not A Server, out of 4 slots. Averaged over seven days: 0 players.

Where does Not A Server sit in the server rankings?

Ranked by seven-day player hours, Not A Server is #15,289, placing it in the top 69% of ranked servers. Ranked against other solo servers, it comes in at #198.

Settings and map

What settings and rules does Not A Server run?

The name Not A Server carries no gather rate. This is solo-only: teams are not allowed. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on Not A Server?

Size 3,000, seed 15: that is the procedural map the game generates for Not A Server. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

What location is Not A Server in?

No region is published by Not A Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 135.148.134.99:26391.

What is performance like on Not A Server?

Server fps averaged 188 over the last 48 hours, with a low of 136. It supported up to 46,267 entities, covering buildings, deployables and all other objects. Up to 3,828 MB of memory was used. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on Not A Server?

Rust network protocol 2635 and build 168909 on Linux is what Not A Server runs. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Not A Server stay online, and is it up right now?

Not A Server is up and running at this moment. The uptime it reports puts the last restart at about 1 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 29 September 2026.

How to join

How do you get onto Not A Server?

Enter client.connect 135.148.134.99:26391 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts1,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp4
Max players Slots: 4.
ts1
Group limit Team cap: 1.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.