The count
LiveLive coverage · NA
[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly
Key points
- 4 of 100 players are on now, 4% full.
- Over the last seven days it averages 13 players, with a peak of 33.
- It ranks #795, the top 4% of all ranked servers, and #120 in NA.
- The current map has been up 13d 15h, since Thursday 15 October, 17:58 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 9h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #795 today
Rank
daily · 1 is bestTop 4% of all ranked servers, top 6% in NA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 9h
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
- 7d 9hThu 5 Nov, 19:00 UTCFW
- 14d 8hThu 12 Nov, 17:58 UTC
- 35d 9hThu 3 Dec, 19:00 UTCFW
- 42d 8hThu 10 Dec, 17:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 38, 6 hours in.
Wipes
newest firstThe current map
Wipe peaks at 38 players
Thursday 15 October 2026, 17:58 UTC
- Peak
- 38
- Crowd
- –
- Lasted
- running
- Players before
- 7
Force wipe
Force wipe peaks at 43 players
Thursday 1 October 2026, 18:02 UTC FW
- Peak
- 43
- Crowd
- halved by day 10
- Lasted
- 14 days
- Players before
- 2
Wipe
Wipe peaks at 38 players
Thursday 17 September 2026, 17:58 UTC
- Peak
- 38
- Crowd
- halved by day 11
- Lasted
- 14 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?
At their busiest, its recent wipes averaged 40 players. The crowd on the latest wipe peaked 6 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The crowd fell under half by day 10.5 when it did not hold.
On what timetable does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly wipe?
Wipes on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly follow a every 4 weeks on Thursday at 17:58 UTC pattern. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 13 days 15 hours. Wipes every two weeks: that is the schedule its tags publish.
Lists and tags
Which Rust Live Stats filters and lists does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly show up in?
The Rust Live Stats lists that include [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly are Modded Rust servers live now, Rust PvE servers, live now, Rust zombie servers, live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Average players: 10+ on average.
How should you read the tags on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?
gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): The slot count is 100; ts6 (Group limit): Each team holds 6 at most; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once every fortnight; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; NA (North America): North America is the browser listing for this server: that is the tag list [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly at the moment?
4 of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly's 100 slots are filled right now. Averaged across seven days, 13 players; the peak was 33. Peak hour over 48 hours: 03:00 UTC, at 28 players on average.
What position does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly hold among Rust servers?
[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is #120 in North America on the past week's player hours, and #795 overall in the top 4% of ranked servers.
Map and rules
What rules does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly enforce, and which settings does it use?
Nothing in the name of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly states a gather rate. The cap on a group is 6 players. pve is the mode, with no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Vanilla is its own label: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?
A procedural map of 4,500 with seed 467147874, generated by the game, runs on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Which region is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly hosted in?
The NA tag on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly lists it in North America. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 135.148.136.6:60405.
What is performance like on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?
It never went below 46 server fps in the last 48 hours, averaging 65. Buildings, deployables and everything else in the world added up to a maximum of 255,403 entities. Memory use peaked at 6,691 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly on?
The setup on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.
Does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly stay online, and is it up right now?
[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is up and running at this moment. The uptime it reports puts the last restart at about 23 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.
Connecting
What steps connect you to [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?
Enter client.connect 135.148.136.6:60405 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://www.goldenhourrust.com/.
