The count
LiveLive coverage · Rust server
Helios Development Server
Key points
- 1 of 100 players are on now, 1% full.
- Over the last seven days it averages 0 players, with a peak of 4.
- It ranks #4,668, the top 21% of all ranked servers.
- The current map has been up 2h, since Thursday 29 October, 20:12 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 20h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Helios Development Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #4,668 today
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 20h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence
Coming wipes
- 6d 20hThu 5 Nov, 19:00 UTCFW
- 34d 20hThu 3 Dec, 19:00 UTCFW
Wipes
newest firstThe current map
Wipe: no peak counted yet
Thursday 29 October 2026, 20:12 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does Helios Development Server wipe?
Nothing wipes Helios Development Server but the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 2 hours. A monthly wipe schedule is published in its tags.
Tags and filters
Where does Helios Development Server appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Helios Development Server are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
What do the tags listed for Helios Development Server signify?
These are the tags Helios Development Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): The slot count is 100; ts40 (Group limit): Team cap: 40; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on Helios Development Server?
1 of Helios Development Server's 100 slots are filled right now. Peak over the past week: 4. Average: 0 players. Between now and 48 hours back, 21:00 UTC drew the most players, 2 on average.
Where does Helios Development Server sit in the server rankings?
Player hours over seven days put Helios Development Server at #4,668, in the top 21% of all ranked servers.
Settings and map
What rules does Helios Development Server enforce, and which settings does it use?
Nothing in the name of Helios Development Server states a gather rate. Group size tops out at 40 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Helios Development Server?
Size 2,000, seed 1: that is the procedural map the game generates for Helios Development Server. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Which region is Helios Development Server hosted in?
There is no region from Helios Development Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 135.148.137.143:60415 is its address.
Is performance on Helios Development Server steady?
It never went below 225 server fps in the last 48 hours, averaging 237. Buildings, deployables and everything else in the world added up to a maximum of 35,497 entities. Up to 2,189 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is Helios Development Server on?
Rust network protocol 2635 and build 168909 on Linux is what Helios Development Server runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Helios Development Server, and is it online at the moment?
Right now Helios Development Server is online. About 52 minutes ago is when it last restarted, according to its uptime. 95 of 96 hours were online in the last 4 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 24 October 2026.
Connecting
What steps connect you to Helios Development Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 135.148.137.143:60415.