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77,467 players on Rust servers right now 11,780 servers online 3,551 with players on 241 fresh wipes in the last three hours Helios Development Server: 1 players on now Updated every five minutes

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Helios Development Server

Key points

  • 1 of 100 players are on now, 1% full.
  • Over the last seven days it averages 0 players, with a peak of 4.
  • It ranks #4,668, the top 21% of all ranked servers.
  • The current map has been up 2h, since Thursday 29 October, 20:12 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 20h, with the force wipe.
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monthly wipes moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 1 of 100 players

1/ 100players now 1% full
07-day averagepeak 4
#4,668ranktop 21%
2h agolast wipemonthly schedule
6d 20hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Helios Development Server

Players

AveragePeakWipe
0123423:0008:0017:0003:0012:0021:00Wiped Thu 29 Oct, 20:12 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

Server fpsWipe
010020030040023:0008:0017:0003:0012:0021:00Wiped Thu 29 Oct, 20:12 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #4,668 today

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 6d 20h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

Coming wipes

  1. 6d 20h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 34d 20h
    Thu 3 Dec, 19:00 UTC
    FW

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
30 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 92 on average
83 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
12 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
EU · groups of 16+ · monthly · 78 on average
69 / 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
EU · groups of 16+ · monthly · 74 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10
EU · groups of 16+ · monthly · 71 on average
211 / 1000

Quick answers

from the figures on this page

Wipe schedule

On what timetable does Helios Development Server wipe?

Nothing wipes Helios Development Server but the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 2 hours. A monthly wipe schedule is published in its tags.

Tags and filters

Where does Helios Development Server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Helios Development Server are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

What do the tags listed for Helios Development Server signify?

These are the tags Helios Development Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): The slot count is 100; ts40 (Group limit): Team cap: 40; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on Helios Development Server?

1 of Helios Development Server's 100 slots are filled right now. Peak over the past week: 4. Average: 0 players. Between now and 48 hours back, 21:00 UTC drew the most players, 2 on average.

Where does Helios Development Server sit in the server rankings?

Player hours over seven days put Helios Development Server at #4,668, in the top 21% of all ranked servers.

Settings and map

What rules does Helios Development Server enforce, and which settings does it use?

Nothing in the name of Helios Development Server states a gather rate. Group size tops out at 40 players. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Helios Development Server?

Size 2,000, seed 1: that is the procedural map the game generates for Helios Development Server. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

Which region is Helios Development Server hosted in?

There is no region from Helios Development Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 135.148.137.143:60415 is its address.

Is performance on Helios Development Server steady?

It never went below 225 server fps in the last 48 hours, averaging 237. Buildings, deployables and everything else in the world added up to a maximum of 35,497 entities. Up to 2,189 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is Helios Development Server on?

Rust network protocol 2635 and build 168909 on Linux is what Helios Development Server runs. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Helios Development Server, and is it online at the moment?

Right now Helios Development Server is online. About 52 minutes ago is when it last restarted, according to its uptime. 95 of 96 hours were online in the last 4 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 24 October 2026.

Connecting

What steps connect you to Helios Development Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 135.148.137.143:60415.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,gmrust,cs168909,ts40,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players The slot count is 100.
ts40
Group limit Team cap: 40.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.