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94,541 players on Rust servers right now 11,866 servers online 3,878 with players on 396 fresh wipes in the last three hours Evan's ShockByte Server: 0 players on now Updated every five minutes

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Evan's ShockByte Server

Key points

  • 0 of 40 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #6,945, the top 31% of all ranked servers.
  • The current map has been up 8d 15h, since Tuesday 20 October, 23:57 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak 2
#6,945ranktop 31%
8d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Evan's ShockByte Server

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #6,945 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
455 / 500
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
448 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 286 on average
950 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
64 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 270 on average
989 / 1000
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
23 / 250

Quick answers

from the figures on this page

Wipe schedule

How often does Evan's ShockByte Server wipe, and at what times?

Evan's ShockByte Server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 8 days 15 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does Evan's ShockByte Server show up in?

The Rust Live Stats lists that include Evan's ShockByte Server are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

What meaning do the tags on Evan's ShockByte Server carry?

These are the tags Evan's ShockByte Server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is Evan's ShockByte Server at the moment?

0 of Evan's ShockByte Server's 40 slots are filled right now. The seven-day average is 0 players, with a peak of 2.

Where does Evan's ShockByte Server sit in the server rankings?

Player hours over seven days put Evan's ShockByte Server at #6,945, in the top 31% of all ranked servers.

Rules and settings

Which settings and rules are in force on Evan's ShockByte Server?

No gather rate appears in the name Evan's ShockByte Server. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Evan's ShockByte Server?

Size 1,500, seed 50000: that is the procedural map the game generates for Evan's ShockByte Server. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server details

Where does Evan's ShockByte Server sit geographically?

Nothing on Evan's ShockByte Server states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 135.148.15.103:27700.

Is performance on Evan's ShockByte Server steady?

The average server fps was 237 over the last 48 hours; the lowest was 224. It supported up to 8,446 entities, covering buildings, deployables and all other objects. The highest memory usage was 3,452 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on Evan's ShockByte Server?

Rust network protocol 2635 and build 168909 on Linux is what Evan's ShockByte Server runs. To join, your game must use the same protocol; Steam handles the update for you.

Is Evan's ShockByte Server up now, and how steady is its uptime?

Evan's ShockByte Server is up and running at this moment. Based on the uptime it reports, the last restart was about 6 days 16 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 21 October 2026.

How to join

How do you get onto Evan's ShockByte Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 135.148.15.103:27700.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The slot count is 40.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.