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39,224 players on Rust servers right now 11,599 servers online 2,839 with players on 132 fresh wipes in the last three hours [US] Viking Solo PvE: 0 players on now Updated every five minutes

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[US] Viking Solo PvE

Key points

  • 0 of 75 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #6,539, the top 29% of all ranked servers.
  • The current map has been up 6d 5h, since Saturday 24 October, 00:10 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 75 players

0/ 75players now 0% full
07-day averagepeak 1
#6,539ranktop 29%
6d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on [US] Viking Solo PvE

Players

AveragePeak
00.250.50.75106:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #6,539 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct15 Oct19 Oct22 Oct26 Oct30 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 4

The first 48 hours of its last wipes

Sat 24 OctThu 15 OctSun 11 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 4
Lasted
8.3 days
Players before
0

Wipe peaks at 2 players

Peak
2
Crowd
held half
Lasted
3.9 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 41 on average
31 / 100
[US] Enardo - Random Farming - Small One Grid | OneGrid
NA · groups of 8+ · 30 on average
20 / 50
[NA] Willjum's Solo Only | Thursday Wipes
NA · groups of 8+ · weekly · 25 on average
60 / 100
Rust Degens - US Vanilla | Fridays
NA · groups of 8+ · weekly · 15 on average
4 / 150
[NA] Willjum's Casual Solo/Duo Monthly
NA · groups of 8+ · monthly · 14 on average
8 / 175
Hempville 420 No Kos Low Decay / Limited PvP
NA · groups of 8+ · monthly · 7 on average
4 / 90

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at [US] Viking Solo PvE?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in. Half the peak was held until the next wipe in 50% of its recent wipes. On those occasions it fell below half by day 4.

How often does [US] Viking Solo PvE wipe, and at what times?

Wipes on [US] Viking Solo PvE come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 6 days 5 hours.

Tags and categories

Where does [US] Viking Solo PvE appear in Rust Live Stats lists and filters?

On Rust Live Stats, [US] Viking Solo PvE is listed under Modded Rust servers live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What meaning do the tags on [US] Viking Solo PvE carry?

gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): The slot count is 75; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list [US] Viking Solo PvE publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

What is the current population on [US] Viking Solo PvE?

Live now: 0 players on [US] Viking Solo PvE, out of 75 slots. Averaged across seven days, 0 players; the peak was 1. Between now and 48 hours back, 13:00 UTC drew the most players, 1 on average.

Where does [US] Viking Solo PvE sit in the server rankings?

Player hours over seven days put [US] Viking Solo PvE at #6,539, in the top 29% of all ranked servers.

Settings and map

Which settings and rules are in force on [US] Viking Solo PvE?

No gather rate appears in the name [US] Viking Solo PvE. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on [US] Viking Solo PvE?

Size 3,000, seed 31337: that is the procedural map the game generates for [US] Viking Solo PvE. RustMaps shows it from this page, since equal size and seed give an equal map.

Server details

Where does [US] Viking Solo PvE sit geographically?

The name points to North America even though [US] Viking Solo PvE publishes no region tag. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 135.148.15.213:23975.

Is performance on [US] Viking Solo PvE steady?

It never went below 130 server fps in the last 48 hours, averaging 226. It supported up to 48,378 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,140 MB. A climbing entity count and low fps are felt as lag by players.

What Rust version is [US] Viking Solo PvE on?

The setup on [US] Viking Solo PvE is Rust network protocol 2635 and build 168909 with Linux. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is [US] Viking Solo PvE, and is it online at the moment?

[US] Viking Solo PvE is up and running at this moment. About 39 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 11 October 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto [US] Viking Solo PvE?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 135.148.15.213:23975.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players The slot count is 75.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.