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38,680 players on Rust servers right now 11,699 servers online 2,939 with players on 94 fresh wipes in the last three hours Siunattu: 0 players on now Updated every five minutes

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Siunattu

Key points

  • 0 of 40 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #6,582, the top 30% of all ranked servers.
  • The current map has been up 6d 5h, since Thursday 22 October, 21:03 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak 2
#6,582ranktop 30%
6d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Siunattu

Players

AveragePeak
00.250.50.75103:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #6,582 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.1 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Thu 22 OctFri 16 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
5.8 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
3.1 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.9 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 2
Lasted
5.9 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
2 days
Players before
1

Force wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
2.3 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.9 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 560 on average
166 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
119 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
19 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 288 on average
15 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
18 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 250 on average
25 / 200

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Siunattu?

Recent wipes on this server averaged a peak of 1 players at their busiest. 4 hours after the latest wipe, the crowd reached its peak. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 1 when it did not hold.

When does Siunattu wipe?

No next wipe can be predicted for Siunattu, which wipes at irregular times. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 6 days 5 hours have passed since this world was generated.

Tags and filters

Where does Siunattu appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists Siunattu fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

What meaning do the tags on Siunattu carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here, which Siunattu publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on Siunattu?

Live now: 0 players on Siunattu, out of 40 slots. Peak over the past week: 2. Average: 0 players. The busiest hour in the past 48 was 23:00 UTC, averaging 1 players.

Where does Siunattu sit in the server rankings?

On player hours for the past seven days, Siunattu sits at #6,582, inside the top 30% of ranked servers.

Rules and settings

What rules does Siunattu enforce, and which settings does it use?

No gather rate appears in the name Siunattu. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Siunattu?

Siunattu runs a game-generated procedural map: size 3,100, seed 123457. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

What location is Siunattu in?

No region is published by Siunattu. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 135.148.15.62:28015 is its address.

Is performance on Siunattu steady?

Server fps averaged 214 over the last 48 hours, with a low of 161. It supported up to 50,828 entities, covering buildings, deployables and all other objects. Up to 4,035 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is Siunattu on?

The setup on Siunattu is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.

How reliable is Siunattu, and is it online at the moment?

Siunattu is up and running at this moment. About 31 hours ago is when it last restarted, according to its uptime. It was online for 158 of 168 hours in the last 7 full days, or 94% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto Siunattu?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 135.148.15.62:28015.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players The slot count is 40.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.