The count
LiveLive coverage · Rust server
Siunattu
Key points
- 0 of 40 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #6,582, the top 30% of all ranked servers.
- The current map has been up 6d 5h, since Thursday 22 October, 21:03 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Siunattu
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,582 today
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Thursday 22 October 2026, 17:25 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Friday 16 October 2026, 22:39 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 5.8 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 13 October 2026, 19:45 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 3.1 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Sunday 11 October 2026, 22:23 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Tuesday 6 October 2026, 01:08 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 5.9 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Sunday 4 October 2026, 02:09 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 2 days
- Players before
- 1
Force wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 18:54 UTC FW
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.3 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Tuesday 29 September 2026, 21:48 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 0
Show 6 earlier wipes
Wipe
Wipe peaks at 1 player
Monday 28 September 2026, 17:43 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Friday 25 September 2026, 04:57 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 3.5 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 20 September 2026, 22:50 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 4.3 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Thursday 17 September 2026, 01:42 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 3.9 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 15 September 2026, 18:34 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1.3 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Sunday 13 September 2026, 17:02 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on Siunattu?
Recent wipes on this server averaged a peak of 1 players at their busiest. 4 hours after the latest wipe, the crowd reached its peak. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 1 when it did not hold.
When does Siunattu wipe?
No next wipe can be predicted for Siunattu, which wipes at irregular times. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 6 days 5 hours have passed since this world was generated.
Tags and filters
Where does Siunattu appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Siunattu fits: Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.
What meaning do the tags on Siunattu carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The slot count is 40; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here, which Siunattu publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on Siunattu?
Live now: 0 players on Siunattu, out of 40 slots. Peak over the past week: 2. Average: 0 players. The busiest hour in the past 48 was 23:00 UTC, averaging 1 players.
Where does Siunattu sit in the server rankings?
On player hours for the past seven days, Siunattu sits at #6,582, inside the top 30% of ranked servers.
Rules and settings
What rules does Siunattu enforce, and which settings does it use?
No gather rate appears in the name Siunattu. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Siunattu?
Siunattu runs a game-generated procedural map: size 3,100, seed 123457. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
What location is Siunattu in?
No region is published by Siunattu. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 135.148.15.62:28015 is its address.
Is performance on Siunattu steady?
Server fps averaged 214 over the last 48 hours, with a low of 161. It supported up to 50,828 entities, covering buildings, deployables and all other objects. Up to 4,035 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is Siunattu on?
The setup on Siunattu is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Siunattu, and is it online at the moment?
Siunattu is up and running at this moment. About 31 hours ago is when it last restarted, according to its uptime. It was online for 158 of 168 hours in the last 7 full days, or 94% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto Siunattu?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 135.148.15.62:28015.