The count
LiveLive coverage · Rust server
rust6424
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #10,219, the top 46% of all ranked servers.
- The current map has been up 3d 19h, since Sunday 25 October, 13:06 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 9h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on rust6424
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #10,219 today
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 9h
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
On what timetable does rust6424 wipe?
Estimating rust6424's next wipe relies on the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 3 days 19 hours have passed since this world was generated. A monthly wipe schedule is published in its tags.
Tags and categories
Which Rust Live Stats filters and lists does rust6424 show up in?
On Rust Live Stats, rust6424 is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
How should you read the tags on rust6424?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): 100 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded, which rust6424 publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How many players are on rust6424 right now?
rust6424 is carrying 0 players at the moment, with 100 slots in total. Peak over the past week: 2. Average: 0 players.
What position does rust6424 hold among Rust servers?
Player hours over seven days put rust6424 at #10,219, in the top 46% of all ranked servers.
Rules and settings
What rules does rust6424 enforce, and which settings does it use?
The name rust6424 carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for rust6424?
A procedural map of 3,000 with seed 831131816, generated by the game, runs on rust6424. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
What location is rust6424 in?
There is no region from rust6424. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 135.148.150.128:60433.
How well does rust6424 perform?
It never went below 12 server fps in the last 48 hours, averaging 178. Entity count reached 51,469: buildings, deployables and the rest of the world. Memory use peaked at 2,584 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on rust6424?
The setup on rust6424 is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.
Is rust6424 up now, and how steady is its uptime?
Right now rust6424 is online. About 3 days 17 hours ago is when it last restarted, according to its uptime. It was online for 71 of 72 hours in the last 3 full days, or 99% of the time. The first sighting by Rust Live Stats was on 25 October 2026.
How to join
How do you get onto rust6424?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 135.148.150.128:60433.