The count
LiveLive coverage · Rust server
Falkors Retreat |PVE|Raidable Bases|Skill Tree|
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 1 players, with a peak of 6.
- It ranks #2,769, the top 12% of all ranked servers.
- The current map has been up 13d 13h, since Thursday 15 October, 17:23 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 12h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Falkors Retreat |PVE|Raidable Bases|Skill Tree|
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,769 today
Rank
daily · 1 is bestTop 12% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 12h
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
- 7d 12hThu 5 Nov, 19:00 UTCFW
- 14d 10hThu 12 Nov, 17:23 UTC
- 35d 12hThu 3 Dec, 19:00 UTCFW
- 42d 10hThu 10 Dec, 17:23 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 7 hours in.
Wipes
newest firstThe current map
Wipe peaks at 10 players
Thursday 15 October 2026, 17:23 UTC
- Peak
- 10
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 8 players
Thursday 1 October 2026, 17:49 UTC FW
- Peak
- 8
- Crowd
- halved by day 12
- Lasted
- 14 days
- Players before
- 0
Wipe
Wipe peaks at 9 players
Thursday 17 September 2026, 17:41 UTC
- Peak
- 9
- Crowd
- halved by day 8
- Lasted
- 14 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?
Recent wipes on this server averaged a peak of 9 players at their busiest. The crowd on the latest wipe peaked 7 hours in. Half the peak was held until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 10.
On what timetable does Falkors Retreat |PVE|Raidable Bases|Skill Tree| wipe?
Falkors Retreat |PVE|Raidable Bases|Skill Tree| runs a every 4 weeks on Thursday at 17:23 UTC wipe pattern. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on was built 13 days 13 hours. A two-weekly wipe schedule appears in its tags.
Tags and filters
Which Rust Live Stats filters and lists does Falkors Retreat |PVE|Raidable Bases|Skill Tree| show up in?
The Rust Live Stats lists that include Falkors Retreat |PVE|Raidable Bases|Skill Tree| are Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the tags listed for Falkors Retreat |PVE|Raidable Bases|Skill Tree| signify?
gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^b (Biweekly): The cycle is two weeks per wipe; ^p (PvE): The world is the danger here; players do not fight each other; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon: that is the tag list Falkors Retreat |PVE|Raidable Bases|Skill Tree| publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player counts
What is the current population on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?
Live now: 0 players on Falkors Retreat |PVE|Raidable Bases|Skill Tree|, out of 100 slots. The seven-day average is 1 players, with a peak of 6. The busiest hour in the past 48 was 23:00 UTC, averaging 6 players.
Where does Falkors Retreat |PVE|Raidable Bases|Skill Tree| sit in the server rankings?
Player hours over seven days put Falkors Retreat |PVE|Raidable Bases|Skill Tree| at #2,769, in the top 12% of all ranked servers.
Map and rules
Which settings and rules are in force on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?
No gather rate appears in the name Falkors Retreat |PVE|Raidable Bases|Skill Tree|. No custom limit is set, so groups hold the default 8 players. pve is the mode, with no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for Falkors Retreat |PVE|Raidable Bases|Skill Tree|?
A procedural map of 4,500 with seed 1532180907, generated by the game, runs on Falkors Retreat |PVE|Raidable Bases|Skill Tree|. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Where does Falkors Retreat |PVE|Raidable Bases|Skill Tree| sit geographically?
Nothing on Falkors Retreat |PVE|Raidable Bases|Skill Tree| states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 135.148.151.135:28015.
How well does Falkors Retreat |PVE|Raidable Bases|Skill Tree| perform?
The average server fps was 137 over the last 48 hours; the lowest was 64. Entity count reached 139,903: buildings, deployables and the rest of the world. Up to 5,255 MB of memory was used. Players experience lag when fps is low and the entity count climbs.
What Rust version is Falkors Retreat |PVE|Raidable Bases|Skill Tree| on?
Falkors Retreat |PVE|Raidable Bases|Skill Tree| operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
Does Falkors Retreat |PVE|Raidable Bases|Skill Tree| stay online, and is it up right now?
At the time of this update, Falkors Retreat |PVE|Raidable Bases|Skill Tree| is live. About 17 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
What steps connect you to Falkors Retreat |PVE|Raidable Bases|Skill Tree|?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 135.148.151.135:28015. The server's website: https://discord.com/invite/QnjvHtNnBQ.