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75,264 players on Rust servers right now 11,770 servers online 3,495 with players on 241 fresh wipes in the last three hours 4FRENS |US|EAST|2X|THURS: 0 players on now Updated every five minutes

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4FRENS |US|EAST|2X|THURS

Key points

  • 0 of 200 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,276, the top 69% of all ranked servers.
  • The current map has been up 6d 22h, since Friday 23 October, 00:17 UTC.
  • The next wipe is expected Friday 30 October at 00:17 UTC, in 1h.
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2x moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 200 players

0/ 200players now 0% full
07-day averagepeak –
#15,276ranktop 69%
6d agolast wipeno schedule published
1hnext wipeFri 30 Oct, 00:17 UTC

Players on 4FRENS |US|EAST|2X|THURS

Players

AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,276 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 1h

fixed weekdays

Next wipe Friday 30 October, 00:17 UTC, in 1h. Every Friday at 00:17 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1.5

Coming wipes

  1. 1h
    Fri 30 Oct, 00:17 UTC
  2. 6d 20h
    Thu 5 Nov, 19:00 UTC
    FW
  3. 7d 1h
    Fri 6 Nov, 00:17 UTC
  4. 14d 1h
    Fri 13 Nov, 00:17 UTC
  5. 21d 1h
    Fri 20 Nov, 00:17 UTC
  6. 28d 1h
    Fri 27 Nov, 00:17 UTC
  7. 34d 20h
    Thu 3 Dec, 19:00 UTC
    FW
  8. 35d 1h
    Fri 4 Dec, 00:17 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
7 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 2
Lasted
7 days
Players before
0

Force wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
7.3 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
6.7 days
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
7 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
NA · groups of 16+ · 2x · monthly · 378 on average
121 / 150
US Limitless 2x Monthly Main | No BP Wipes | x2
NA · groups of 12+ · 2x · monthly · 157 on average
146 / 200
[US] Stevious 2x Mondays | Vanilla | 10/26
NA · groups of 12+ · 2x · weekly · 99 on average
40 / 200
[US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8
NA · groups of 8+ · 2x · weekly · 85 on average
0 / 150
[US] Stevious 2x Main | Vanilla | 10/29
NA · groups of 12+ · 2x · weekly · 74 on average
571 / 600
[US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |
NA · groups of 8+ · 2x · weekly · 42 on average
88 / 150

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on 4FRENS |US|EAST|2X|THURS?

At their busiest, its recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 1.5 when it did not hold.

How often does 4FRENS |US|EAST|2X|THURS wipe, and at what times?

Wipes on 4FRENS |US|EAST|2X|THURS follow a every Friday at 00:17 UTC pattern. Friday 30 October at 00:17 UTC is the date of its next wipe. 6 days 22 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does 4FRENS |US|EAST|2X|THURS show up in?

These are the Rust Live Stats lists 4FRENS |US|EAST|2X|THURS fits: 2x Rust servers live now, Modded Rust servers live now and North America Rust servers, live. You will find it on the server list under Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

How should you read the tags on 4FRENS |US|EAST|2X|THURS?

These are the tags 4FRENS |US|EAST|2X|THURS makes public: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): 200 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is 4FRENS |US|EAST|2X|THURS at the moment?

Live now: 0 players on 4FRENS |US|EAST|2X|THURS, out of 200 slots. Across the past week the average was 0 players.

Where does 4FRENS |US|EAST|2X|THURS sit in the server rankings?

On player hours for the past seven days, 4FRENS |US|EAST|2X|THURS sits at #15,276, inside the top 69% of ranked servers.

Settings and map

What rules does 4FRENS |US|EAST|2X|THURS enforce, and which settings does it use?

Read the name for the rate: 2x gathering on 4FRENS |US|EAST|2X|THURS. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for 4FRENS |US|EAST|2X|THURS?

Size 4,500, seed 1683482379: that is the procedural map the game generates for 4FRENS |US|EAST|2X|THURS. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

What location is 4FRENS |US|EAST|2X|THURS in?

No region tag is published, though the name of 4FRENS |US|EAST|2X|THURS points to North America. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 135.148.42.31:28015 is its address.

How well does 4FRENS |US|EAST|2X|THURS perform?

Server fps averaged 30 over the last 48 hours, with a low of 28. It supported up to 128,894 entities, covering buildings, deployables and all other objects. The highest memory usage was 3,797 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is 4FRENS |US|EAST|2X|THURS on?

Rust network protocol 2635 and build 168909 on Linux is what 4FRENS |US|EAST|2X|THURS runs. To join, your game must use the same protocol; Steam handles the update for you.

Does 4FRENS |US|EAST|2X|THURS stay online, and is it up right now?

4FRENS |US|EAST|2X|THURS is up and running at this moment. Based on the uptime it reports, the last restart was about 2 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Connecting

What is the way to connect to 4FRENS |US|EAST|2X|THURS?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 135.148.42.31:28015. You can find its website at https://4frens.com/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players 200 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.