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61,678 players on Rust servers right now 11,718 servers online 3,282 with players on 174 fresh wipes in the last three hours The Hunting Lodge Test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

The Hunting Lodge Test

Offline The Hunting Lodge Test is not on the server list right now. The figures below are from when it was last seen, 8d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,348, the top 69% of all ranked servers.
  • The current map has been up 8d 3h, since Wednesday 21 October, 21:23 UTC.
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pve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,348ranktop 69%
8d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on The Hunting Lodge Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,348 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ABYSS | PvE | US | Vanilla | Noob Friendly
NA · groups of 8+ · monthly · 53 on average
63 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
EU · groups of 8+ · monthly · 31 on average
15 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding
NA · groups of 8+ · monthly · 30 on average
45 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍
EA · groups of 30+ · monthly · 22 on average
2 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly
groups of 8+ · monthly · 22 on average
20 / 150
[EU/GER] Rust Norddeutschland PVE
EU · groups of 8+ · biweekly · 16 on average
20 / 100

Quick answers

from the figures on this page

Wiping

On what timetable does The Hunting Lodge Test wipe?

The Hunting Lodge Test's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 8 days 3 hours have passed since this world was generated.

Tags and filters

Where does The Hunting Lodge Test appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include The Hunting Lodge Test are Live Rust community servers and Rust PvE servers, live now. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on The Hunting Lodge Test?

gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs167819 (Build): Build: 167819; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^p (PvE): PvE: players do not fight each other, and the world is the danger: that is the tag list The Hunting Lodge Test publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on The Hunting Lodge Test right now?

The Hunting Lodge Test reads offline at the moment; the last sighting was 8 days 2 hours ago.

What position does The Hunting Lodge Test hold among Rust servers?

On player hours for the past seven days, The Hunting Lodge Test sits at #15,348, inside the top 69% of ranked servers.

Map and rules

What settings and rules does The Hunting Lodge Test run?

Nothing in the name of The Hunting Lodge Test states a gather rate. Eight players per group, which is the game's default. pve applies here, no fighting other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for The Hunting Lodge Test?

A procedural map, generated by the game, runs on The Hunting Lodge Test.

Server facts

What location is The Hunting Lodge Test in?

Nothing on The Hunting Lodge Test states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 135.181.179.111:28019 is its address.

What Rust version is The Hunting Lodge Test on?

The Hunting Lodge Test operates on Linux with Rust network protocol 2635 and build 167819. To join, your game must use the same protocol; Steam handles the update for you.

Does The Hunting Lodge Test stay online, and is it up right now?

The Hunting Lodge Test is currently offline, with its last appearance 8 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 21 October 2026.

How to join

What is the way to connect to The Hunting Lodge Test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 135.181.179.111:28019.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^p,gmvanilla,cs167819,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs167819
Build Build: 167819.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.