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66,925 players on Rust servers right now 11,786 servers online 3,511 with players on 190 fresh wipes in the last three hours LinuxGSM: 0 players (offline) Updated every five minutes

Live coverage · Rust server

LinuxGSM

Offline LinuxGSM is not on the server list right now. The figures below are from when it was last seen, 13d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,133, the top 70% of all ranked servers.
  • The current map has been up 27d 11h, since Friday 2 October, 01:23 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,133ranktop 70%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on LinuxGSM

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,133 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep3 Oct10 Oct16 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
541 / 525
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
387 / 450
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
49 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 276 on average
50 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
57 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 241 on average
165 / 200

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at LinuxGSM?

The average peak across its recent wipes is 2 players. Peak population on the latest wipe came 36 hours after it.

How often does LinuxGSM wipe, and at what times?

LinuxGSM's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 27 days 11 hours.

Lists and tags

Which Rust Live Stats filters and lists does LinuxGSM show up in?

These are the Rust Live Stats lists LinuxGSM fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for LinuxGSM signify?

gmvanilla (Game mode): Survival in the vanilla style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code: that is the tag list LinuxGSM publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on LinuxGSM right now?

Last seen 13 days 9 hours ago, LinuxGSM is offline right now.

What position does LinuxGSM hold among Rust servers?

Ranked by seven-day player hours, LinuxGSM is #15,133, placing it in the top 70% of ranked servers.

Rules and settings

What settings and rules does LinuxGSM run?

No gather rate appears in the name LinuxGSM. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for LinuxGSM?

Size 5,000, seed 54321: that is the procedural map the game generates for LinuxGSM. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

What location is LinuxGSM in?

No region is published by LinuxGSM. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 135.19.135.126:28015.

What version of Rust is running on LinuxGSM?

Rust network protocol 2634 and build 166494 on Linux is what LinuxGSM runs. To join, your game must use the same protocol; Steam handles the update for you.

Is LinuxGSM up now, and how steady is its uptime?

As of now, LinuxGSM is offline; the last sighting was 13 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 13 September 2026.

How to join

What steps connect you to LinuxGSM?

Enter client.connect 135.19.135.126:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode Survival in the vanilla style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs166494
Build This server runs game build 166494.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.