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37,024 players on Rust servers right now 11,692 servers online 2,928 with players on 87 fresh wipes in the last three hours Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE: 1 players on now Updated every five minutes

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Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE

Key points

  • 1 of 75 players are on now, 1% full.
  • Over the last seven days it averages 1 players, with a peak of 4.
  • It ranks #3,805, the top 17% of all ranked servers.
  • The current map has been up 27d 8h, since Thursday 1 October, 18:38 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 16h, with the force wipe.
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monthly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 1 of 75 players

1/ 75players now 1% full
17-day averagepeak 4
#3,805ranktop 17%
27d agolast wipemonthly schedule
7d 16hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #3,805 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 7d 16h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence

5wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 16h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 16h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 8 hours in.

Wipes

newest first

Force wipe peaks at 5 players

Peak
5
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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NA · groups of 8+ · monthly · 39 on average
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Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

The average peak across its recent wipes is 5 players. 8 hours after the latest wipe, the crowd reached its peak.

When does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE wipe?

Once a month is all Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE wipes, together with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 27 days 8 hours. A monthly wipe schedule is published in its tags.

Tags and filters

Which Rust Live Stats filters and lists does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE show up in?

These are the Rust Live Stats lists Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE fits: Modded Rust servers live now and Rust PvE servers, live now. Under the filters Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.

What do the tags listed for Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE signify?

These are the tags Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE makes public: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): 75 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE at the moment?

1 of Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE's 75 slots are filled right now. The seven-day average is 1 players, with a peak of 4. Peak hour over 48 hours: 03:00 UTC, at 4 players on average.

What position does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE hold among Rust servers?

Ranked by seven-day player hours, Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE is #3,805, placing it in the top 17% of ranked servers.

Rules and settings

Which settings and rules are in force on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

Nothing in the name of Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE states a gather rate. No custom limit is set, so groups hold the default 8 players. pve applies here, no fighting other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

A procedural map of 5,000 with seed 1337, generated by the game, runs on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Custom Map.

About the server

What location is Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE in?

No region is published by Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 136.243.54.171:2355.

How well does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE perform?

The average server fps was 87 over the last 48 hours; the lowest was 51. Buildings, deployables and everything else in the world added up to a maximum of 164,597 entities. Memory use peaked at 4,791 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE on?

The setup on Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE is Rust network protocol 2635 and build 168909 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Does Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE stay online, and is it up right now?

Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE is up and running at this moment. About 16 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.

Connecting

How do you get onto Wasteland Wanderer's PVE EVOLVED WEAPONS | 7 DAYS TO DIE HORDE?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 136.243.54.171:2355.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp75
Max players 75 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.