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49,486 players on Rust servers right now 11,685 servers online 3,263 with players on 134 fresh wipes in the last three hours Private chill: 0 players on now Updated every five minutes

LiveLive coverage · EU

Private chill

Key points

  • 0 of 50 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,414, the top 69% of all ranked servers, and #2590 in EU.
  • The current map has been up 25d 6h, since Friday 2 October, 18:13 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 18h, with the force wipe.
Join
quad monthly wipes moddedoxidepremium

Live coverage

newest first · every post is a reading of this server

Now: 0 of 50 players

0/ 50players now 0% full
07-day averagepeak –
#15,414ranktop 69% · #2590 in EU
25d agolast wipemonthly schedule
8d 18hnext wipeThu 5 Nov, 19:00 UTC FW

Players on Private chill

Players

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

How the server is running

Server performance

0246801:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,414 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU, and #625 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Next wipe in 8d 18h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence

4.6 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  1. 8d 18h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 36d 18h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

Fri 2 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 1
Lasted
4.6 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Private chill?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 1 when it did not hold.

How often does Private chill wipe, and at what times?

Nothing wipes Private chill but the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 25 days 6 hours. A monthly wipe schedule is published in its tags.

Tags and categories

Which Rust Live Stats filters and lists does Private chill show up in?

These are the Rust Live Stats lists Private chill fits: EU Rust servers, live and Modded Rust servers live now. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

What do the tags listed for Private chill signify?

gmrust (Game mode): Standard survival, in the Rust style; mp50 (Max players): Slots: 50; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^q (Premium): Join only with Rust's premium status; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; EU (Europe): Europe is the browser listing for this server: that is the tag list Private chill publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is Private chill at the moment?

Private chill is carrying 0 players at the moment, with 50 slots in total. Across the past week the average was 0 players.

Where does Private chill sit in the server rankings?

Europe places Private chill at #2,590; overall it is #15,414, inside the top 69% of ranked servers, by seven-day player hours. Ranked against other quad servers, it comes in at #625.

Settings and map

What settings and rules does Private chill run?

Nothing in the name of Private chill states a gather rate. The limit is 4 players to a group (quad). It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Join only with Rust's premium status. Anti-cheat: VAC from Valve is enabled.

Which map is live on Private chill?

Private chill runs a game-generated procedural map: size 4,000, seed 1661511402. Same size, same seed, same map: RustMaps has it, reachable from this page.

Server facts

What location is Private chill in?

The EU tag on Private chill lists it in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 136.243.90.97:28010 is its address.

What is performance like on Private chill?

Server fps averaged 5 over the last 48 hours, with a low of 5. It supported up to 91,360 entities, covering buildings, deployables and all other objects. The highest memory usage was 3,528 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on Private chill?

Private chill operates on Linux with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Private chill up now, and how steady is its uptime?

Private chill is up and running at this moment. About 6 days 10 hours ago is when it last restarted, according to its uptime. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

What is the way to connect to Private chill?

Enter client.connect 136.243.90.97:28010 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. Join only with Rust's premium status.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,EU,gmrust,cs167781,^q,ts4,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp50
Max players Slots: 50.
ts4
Group limit Teams are capped at 4.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Mods and access

^q
Premium Join only with Rust's premium status.
^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Region

EU
Europe Europe is the browser listing for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.