The count
Live coverage · Rust server
Local Test
Offline Local Test is not on the server list right now. The figures below are from when it was last seen, 27d ago.
Key points
- 1 of 500 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #13,967, the top 59% of all ranked servers.
- The current map has been up 27d 5h, since Thursday 1 October, 14:34 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Local Test
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,967 today
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Thursday 1 October 2026, 14:34 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Local Test?
Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it.
When does Local Test wipe?
Too few wipes are recorded for Local Test to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 27 days 5 hours.
Tags and categories
Which Rust Live Stats filters and lists does Local Test show up in?
The Rust Live Stats lists that include Local Test are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.
What meaning do the tags on Local Test carry?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code, which Local Test publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
How many players are on Local Test right now?
Local Test reads offline at the moment; the last sighting was 27 days 3 hours ago.
How does Local Test compare with other Rust servers in the rankings?
Ranked by seven-day player hours, Local Test is #13,967, placing it in the top 59% of ranked servers.
Settings and map
What rules does Local Test enforce, and which settings does it use?
No gather rate appears in the name Local Test. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is enabled: Valve's anti-cheat.
Server details
Which region is Local Test hosted in?
Nothing on Local Test states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 136.33.51.113:28015.
What version of Rust is running on Local Test?
Local Test operates on Windows with Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Local Test up now, and how steady is its uptime?
Local Test is currently offline, with its last appearance 27 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 1 October 2026.
Getting on
What is the way to connect to Local Test?
Enter client.connect 136.33.51.113:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.