Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
80,805 players on Rust servers right now 11,809 servers online 3,802 with players on 104 fresh wipes in the last three hours Local Test: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Local Test

Offline Local Test is not on the server list right now. The figures below are from when it was last seen, 27d ago.

Key points

  • 1 of 500 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,967, the top 59% of all ranked servers.
  • The current map has been up 27d 5h, since Thursday 1 October, 14:34 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 500 players

1/ 500players now 0% full
07-day averagepeak –
#13,967ranktop 59%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Local Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,967 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 552 on average
605 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
377 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 299 on average
47 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 298 on average
35 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 271 on average
137 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 254 on average
160 / 300

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Local Test?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it.

When does Local Test wipe?

Too few wipes are recorded for Local Test to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 27 days 5 hours.

Tags and categories

Which Rust Live Stats filters and lists does Local Test show up in?

The Rust Live Stats lists that include Local Test are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more it appears on the server list.

What meaning do the tags on Local Test carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code, which Local Test publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on Local Test right now?

Local Test reads offline at the moment; the last sighting was 27 days 3 hours ago.

How does Local Test compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Local Test is #13,967, placing it in the top 59% of ranked servers.

Settings and map

What rules does Local Test enforce, and which settings does it use?

No gather rate appears in the name Local Test. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Server details

Which region is Local Test hosted in?

Nothing on Local Test states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 136.33.51.113:28015.

What version of Rust is running on Local Test?

Local Test operates on Windows with Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Local Test up now, and how steady is its uptime?

Local Test is currently offline, with its last appearance 27 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 1 October 2026.

Getting on

What is the way to connect to Local Test?

Enter client.connect 136.33.51.113:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp500
Max players Slots: 500.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.