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Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
34,406 players on Rust servers right now 11,599 servers online 2,900 with players on 67 fresh wipes in the last three hours Rust Server Test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Rust Server Test

Offline Rust Server Test is not on the server list right now. The figures below are from when it was last seen, 31d ago.

Key points

  • 0 of 2 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,733, the top 71% of all ranked servers.
  • The current map has been up 31d 11h, since Saturday 26 September, 18:39 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 2 players

0/ 2players now 0% full
07-day averagepeak –
#16,733ranktop 71%
31d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Rust Server Test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,733 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 534 on average
248 / 275
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 322 on average
21 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 321 on average
16 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
170 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 277 on average
64 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 264 on average
37 / 100

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Rust Server Test?

The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 0 hours after it.

On what timetable does Rust Server Test wipe?

Too few wipes are recorded for Rust Server Test to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 31 days 11 hours.

Lists and tags

Which Rust Live Stats filters and lists does Rust Server Test show up in?

On Rust Live Stats, Rust Server Test is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags listed for Rust Server Test signify?

gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set: that is the tag list Rust Server Test publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How many players are on Rust Server Test right now?

Rust Server Test reads offline at the moment; the last sighting was 31 days 8 hours ago.

What position does Rust Server Test hold among Rust servers?

Ranked by seven-day player hours, Rust Server Test is #16,733, placing it in the top 71% of ranked servers.

Settings and map

What settings and rules does Rust Server Test run?

No gather rate appears in the name Rust Server Test. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.

Which map is live on Rust Server Test?

Rust Server Test uses a procedural map, which the game generates.

Server details

Which region is Rust Server Test hosted in?

There is no region from Rust Server Test. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 136.36.100.238:28015.

What version of Rust is running on Rust Server Test?

The setup on Rust Server Test is Rust network protocol 2633 and build 165217 with Windows. To join, your game must use the same protocol; Steam handles the update for you.

Does Rust Server Test stay online, and is it up right now?

As of now, Rust Server Test is offline; the last sighting was 31 days 8 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 20 September 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto Rust Server Test?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 136.36.100.238:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp2
Max players Slots: 2.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.