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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 98 fresh wipes in the last three hours My Rust server | Powered by AMP: 0 players (offline) Updated every five minutes

Live coverage · Rust server

My Rust server | Powered by AMP

Offline My Rust server | Powered by AMP is not on the server list right now. The figures below are from when it was last seen, 24d ago.

Key points

  • 0 of 100 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,010, the top 71% of all ranked servers.
  • The current map has been up 38d 23h, since Saturday 19 September, 18:43 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#16,010ranktop 71%
38d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on My Rust server | Powered by AMP

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,010 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct10 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 550 on average
636 / 675
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
485 / 525
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 300 on average
59 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 300 on average
36 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 269 on average
138 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 257 on average
255 / 300

Quick answers

from the figures on this page

Wiping

On what timetable does My Rust server | Powered by AMP wipe?

Too few wipes are recorded for My Rust server | Powered by AMP to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 38 days 23 hours have passed since this world was generated.

Lists and tags

Where does My Rust server | Powered by AMP appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include My Rust server | Powered by AMP are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on My Rust server | Powered by AMP carry?

These are the tags My Rust server | Powered by AMP makes public: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How full is My Rust server | Powered by AMP at the moment?

My Rust server | Powered by AMP reads offline at the moment; the last sighting was 24 days 20 hours ago.

What position does My Rust server | Powered by AMP hold among Rust servers?

Player hours over seven days put My Rust server | Powered by AMP at #16,010, in the top 71% of all ranked servers.

Rules and settings

What settings and rules does My Rust server | Powered by AMP run?

The name My Rust server | Powered by AMP carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Which map is live on My Rust server | Powered by AMP?

My Rust server | Powered by AMP uses a procedural map, which the game generates.

About the server

What location is My Rust server | Powered by AMP in?

No region is published by My Rust server | Powered by AMP. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 136.37.5.141:28015.

What Rust version is My Rust server | Powered by AMP on?

My Rust server | Powered by AMP operates on Linux with Rust network protocol 2633 and build 165217. Steam updates it for you, but your game needs the same protocol to join.

Is My Rust server | Powered by AMP up now, and how steady is its uptime?

At the time of this update, My Rust server | Powered by AMP is down, last seen 24 days 20 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 1 October 2026.

Connecting

What steps connect you to My Rust server | Powered by AMP?

Enter client.connect 136.37.5.141:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.