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48,756 players on Rust servers right now 11,679 servers online 3,222 with players on 132 fresh wipes in the last three hours TFM Digital Twin [DEV ONLY]: 0 players (offline) Updated every five minutes

Live coverage · Rust server

TFM Digital Twin [DEV ONLY]

Offline TFM Digital Twin [DEV ONLY] is not on the server list right now. The figures below are from when it was last seen, 34d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,459, the top 71% of all ranked servers.
  • The current map has been up 116d 8h, since Friday 3 July, 16:20 UTC, on a weekly schedule.
  • The next wipe is expected Friday 30 October at 16:20 UTC, in 2d 15h.
Join
weekly wipes moddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,459ranktop 71%
116d agolast wipeweekly schedule
2d 15hnext wipeFri 30 Oct, 16:20 UTC

Players on TFM Digital Twin [DEV ONLY]

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,459 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Next wipe in 2d 15h

Next wipe Friday 30 October, 16:20 UTC, in 2d 15h. Weekly: 7 days after its last wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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groups of 200+ · 1x · weekly · 14 on average
4 / 100
#3 Wasilisc PvE х5
EU · groups of 8+ · weekly · 9 on average
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RustMode PvE | 10/22 | No Tech Tree | Skills | Raids | Events
NA · groups of 150+ · weekly · 5 on average
0 / 50
TRINUM.RU PVE NoKill NoRaid Skills Artifacts Boss Zombie
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Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]
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0 / 30
[US] Northnet 1x PVE | Events | Raids | No Tech Tree | Custom W
NA · groups of 8+ · 1x · weekly · 2 on average
0 / 75

Quick answers

from the figures on this page

Wipe days

When does TFM Digital Twin [DEV ONLY] wipe?

An estimate from weekly: 7 days after its last wipe gives TFM Digital Twin [DEV ONLY]'s next wipe. On Friday 30 October at 16:20 UTC its next wipe falls due. The world you are playing on was built 116 days 8 hours. A weekly wipe schedule is published in its tags.

Tags and filters

Which Rust Live Stats filters and lists does TFM Digital Twin [DEV ONLY] show up in?

The Rust Live Stats lists that include TFM Digital Twin [DEV ONLY] are Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

What meaning do the tags on TFM Digital Twin [DEV ONLY] carry?

These are the tags TFM Digital Twin [DEV ONLY] makes public: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2631 (Protocol): You need protocol 2631 on your game to get in; cs156658 (Build): The game build is 156658; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^w (Weekly): The wipe cycle is weekly; ^p (PvE): The world is the danger here; players do not fight each other; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

How many players are on TFM Digital Twin [DEV ONLY] right now?

TFM Digital Twin [DEV ONLY] is not online at the moment, having last been seen 34 days 7 hours ago.

Where does TFM Digital Twin [DEV ONLY] sit in the server rankings?

Player hours over seven days put TFM Digital Twin [DEV ONLY] at #15,459, in the top 71% of all ranked servers.

Settings and map

What rules does TFM Digital Twin [DEV ONLY] enforce, and which settings does it use?

No gather rate appears in the name TFM Digital Twin [DEV ONLY]. The default applies: 8 players to a group. pve is the mode, with no fighting other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Server details

What location is TFM Digital Twin [DEV ONLY] in?

No region is published by TFM Digital Twin [DEV ONLY]. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 136.46.73.211:28025.

What version of Rust is running on TFM Digital Twin [DEV ONLY]?

The setup on TFM Digital Twin [DEV ONLY] is Rust network protocol 2631 and build 156658 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Does TFM Digital Twin [DEV ONLY] stay online, and is it up right now?

At the time of this update, TFM Digital Twin [DEV ONLY] is down, last seen 34 days 7 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 13 September 2026.

How to join

How do you get onto TFM Digital Twin [DEV ONLY]?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 136.46.73.211:28025.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2631,^z,^y,^w,^p,gmvanilla,cs156658,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2631
Protocol You need protocol 2631 on your game to get in.
cs156658
Build The game build is 156658.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Wipe schedule

^w
Weekly The wipe cycle is weekly.

Gameplay

^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.