The count
Live coverage · Rust server
TFM Digital Twin [DEV ONLY]
Offline TFM Digital Twin [DEV ONLY] is not on the server list right now. The figures below are from when it was last seen, 34d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,459, the top 71% of all ranked servers.
- The current map has been up 116d 8h, since Friday 3 July, 16:20 UTC, on a weekly schedule.
- The next wipe is expected Friday 30 October at 16:20 UTC, in 2d 15h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TFM Digital Twin [DEV ONLY]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,459 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 2d 15h
Next wipe Friday 30 October, 16:20 UTC, in 2d 15h. Weekly: 7 days after its last wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does TFM Digital Twin [DEV ONLY] wipe?
An estimate from weekly: 7 days after its last wipe gives TFM Digital Twin [DEV ONLY]'s next wipe. On Friday 30 October at 16:20 UTC its next wipe falls due. The world you are playing on was built 116 days 8 hours. A weekly wipe schedule is published in its tags.
Tags and filters
Which Rust Live Stats filters and lists does TFM Digital Twin [DEV ONLY] show up in?
The Rust Live Stats lists that include TFM Digital Twin [DEV ONLY] are Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.
What meaning do the tags on TFM Digital Twin [DEV ONLY] carry?
These are the tags TFM Digital Twin [DEV ONLY] makes public: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2631 (Protocol): You need protocol 2631 on your game to get in; cs156658 (Build): The game build is 156658; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^w (Weekly): The wipe cycle is weekly; ^p (PvE): The world is the danger here; players do not fight each other; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on TFM Digital Twin [DEV ONLY] right now?
TFM Digital Twin [DEV ONLY] is not online at the moment, having last been seen 34 days 7 hours ago.
Where does TFM Digital Twin [DEV ONLY] sit in the server rankings?
Player hours over seven days put TFM Digital Twin [DEV ONLY] at #15,459, in the top 71% of all ranked servers.
Settings and map
What rules does TFM Digital Twin [DEV ONLY] enforce, and which settings does it use?
No gather rate appears in the name TFM Digital Twin [DEV ONLY]. The default applies: 8 players to a group. pve is the mode, with no fighting other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.
Server details
What location is TFM Digital Twin [DEV ONLY] in?
No region is published by TFM Digital Twin [DEV ONLY]. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 136.46.73.211:28025.
What version of Rust is running on TFM Digital Twin [DEV ONLY]?
The setup on TFM Digital Twin [DEV ONLY] is Rust network protocol 2631 and build 156658 with Linux. Steam updates it for you, but your game needs the same protocol to join.
Does TFM Digital Twin [DEV ONLY] stay online, and is it up right now?
At the time of this update, TFM Digital Twin [DEV ONLY] is down, last seen 34 days 7 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 13 September 2026.
How to join
How do you get onto TFM Digital Twin [DEV ONLY]?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 136.46.73.211:28025.