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100,368 players on Rust servers right now 11,855 servers online 3,884 with players on 533 fresh wipes in the last three hours DFAM Rust Dev: 0 players (offline) Updated every five minutes

Live coverage · Rust server

DFAM Rust Dev

Offline DFAM Rust Dev is not on the server list right now. The figures below are from when it was last seen, 24d ago.

Key points

  • 0 of 40 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,966, the top 71% of all ranked servers.
  • The current map has been up 29d 4h, since Wednesday 30 September, 15:57 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 40 players

0/ 40players now 0% full
07-day averagepeak –
#15,966ranktop 71%
29d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on DFAM Rust Dev

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,966 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep1 Oct5 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 508 on average
283 / 325
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
347 / 425
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 282 on average
895 / 1000
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 277 on average
49 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 266 on average
942 / 1000
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 240 on average
770 / 800

Quick answers

from the figures on this page

Wiping

What happens on wipe day at DFAM Rust Dev?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 1 hours after it.

How often does DFAM Rust Dev wipe, and at what times?

DFAM Rust Dev's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 29 days 4 hours have passed since this world was generated.

Lists and tags

Which Rust Live Stats filters and lists does DFAM Rust Dev show up in?

On Rust Live Stats, DFAM Rust Dev is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on DFAM Rust Dev carry?

These are the tags DFAM Rust Dev makes public: gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on DFAM Rust Dev right now?

Last seen 24 days 3 hours ago, DFAM Rust Dev is offline right now.

How does DFAM Rust Dev compare with other Rust servers in the rankings?

Ranked by seven-day player hours, DFAM Rust Dev is #15,966, placing it in the top 71% of ranked servers.

Settings and map

Which settings and rules are in force on DFAM Rust Dev?

No gather rate appears in the name DFAM Rust Dev. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is in use on DFAM Rust Dev?

A procedural map of 5,000 with seed 1851427332, generated by the game, runs on DFAM Rust Dev. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

Where does DFAM Rust Dev sit geographically?

No region is published by DFAM Rust Dev. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 136.47.25.184:28017.

What Rust version is DFAM Rust Dev on?

The setup on DFAM Rust Dev is Rust network protocol 2633 and build 165217 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Does DFAM Rust Dev stay online, and is it up right now?

DFAM Rust Dev is currently offline, with its last appearance 24 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 24 September 2026.

Getting on

How do you get onto DFAM Rust Dev?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 136.47.25.184:28017.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp40
Max players Slots: 40.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.