Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
32,314 players on Rust servers right now 11,621 servers online 2,788 with players on 69 fresh wipes in the last three hours Arena Rust | Tailscale: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Arena Rust | Tailscale

Offline Arena Rust | Tailscale is not on the server list right now. The figures below are from when it was last seen, 4d ago.

Key points

  • 0 of 20 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 2.
  • It ranks #10,384, the top 47% of all ranked servers.
  • The current map has been up 4d 7h, since Saturday 24 October, 21:17 UTC.
Join

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 20 players

0/ 20players now 0% full
07-day averagepeak 2
#10,384ranktop 47%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Arena Rust | Tailscale

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,384 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 542 on average
147 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
125 / 200
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
14 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 283 on average
17 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 274 on average
13 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 249 on average
41 / 200

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Arena Rust | Tailscale?

The average peak across its recent wipes is 2 players. The crowd on the latest wipe peaked 0 hours in.

How often does Arena Rust | Tailscale wipe, and at what times?

The record holds too few of Arena Rust | Tailscale's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 4 days 7 hours have passed since this world was generated.

Tags and categories

Where does Arena Rust | Tailscale appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Arena Rust | Tailscale are Live Rust community servers. Under the filters Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.

What do the tags listed for Arena Rust | Tailscale signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp20 (Max players): Slots: 20; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set, which Arena Rust | Tailscale publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is Arena Rust | Tailscale at the moment?

Last seen 4 days 1 hours ago, Arena Rust | Tailscale is offline right now. The seven-day average is 0 players, with a peak of 2.

Where does Arena Rust | Tailscale sit in the server rankings?

Player hours over seven days put Arena Rust | Tailscale at #10,384, in the top 47% of all ranked servers.

Map and rules

Which settings and rules are in force on Arena Rust | Tailscale?

Nothing in the name of Arena Rust | Tailscale states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. You find it under Community in the server browser. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Arena Rust | Tailscale?

Arena Rust | Tailscale uses a procedural map, which the game generates.

Server facts

Where does Arena Rust | Tailscale sit geographically?

Nothing on Arena Rust | Tailscale states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 136.69.171.13:28015.

What Rust version is Arena Rust | Tailscale on?

Rust network protocol 2635 and build 168909 on Linux is what Arena Rust | Tailscale runs. Steam updates it for you, but your game needs the same protocol to join.

Is Arena Rust | Tailscale up now, and how steady is its uptime?

Arena Rust | Tailscale is currently offline, with its last appearance 4 days 1 hours ago. 4 of 96 hours were online in the last 4 full days, giving 4% uptime. The first sighting by Rust Live Stats was on 24 October 2026.

How to join

How do you get onto Arena Rust | Tailscale?

Enter client.connect 136.69.171.13:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp20
Max players Slots: 20.
ts8
Group limit Team cap: 8, which is the game default.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.