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40,309 players on Rust servers right now 11,617 servers online 2,963 with players on 87 fresh wipes in the last three hours Test Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Test Server

Offline Test Server is not on the server list right now. The figures below are from when it was last seen, 43d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,334.
  • The current map has been up 55d 12h, since Thursday 3 September, 19:42 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
#13,334rankno region published
55d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,334 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 531 on average
258 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
200 / 225
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
18 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 280 on average
23 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
22 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 248 on average
94 / 200

Quick answers

from the figures on this page

Wipe schedule

When does Test Server wipe?

Too few wipes are recorded for Test Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 55 days 12 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does Test Server show up in?

The Rust Live Stats lists that include Test Server are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Test Server?

These are the tags Test Server makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): Build: 162929; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is Test Server at the moment?

Last seen 43 days 8 hours ago, Test Server is offline right now.

How does Test Server compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Test Server is #13,334, placing it in the top – of ranked servers.

Rules and settings

What rules does Test Server enforce, and which settings does it use?

No gather rate appears in the name Test Server. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. VAC is off: Valve's anti-cheat.

Which map is in use on Test Server?

The map on Test Server is procedural, made by the game itself.

About the server

What location is Test Server in?

Nothing on Test Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 138.199.34.155:28015 is its address.

What version of Rust is running on Test Server?

The setup on Test Server is Rust network protocol 2633 and build 162929 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Test Server up now, and how steady is its uptime?

At the time of this update, Test Server is down, last seen 43 days 8 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 15 September 2026.

Getting on

What is the way to connect to Test Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 138.199.34.155:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol Join only if your game is on protocol 2633.
cs162929
Build Build: 162929.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.