The count
Live coverage · EU
CobaltCove.io Testing Branch
Offline CobaltCove.io Testing Branch is not on the server list right now. The figures below are from when it was last seen, 13d ago.
Key points
- 1 of ? players are on at the last check.
- Over the last seven days it averages 0 players.
- It ranks #12,874, the top 60% of all ranked servers, and #2424 in EU.
- The current map has been up 14d 0h, since Thursday 15 October, 14:48 UTC, on a biweekly schedule.
- The next wipe is due now.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on CobaltCove.io Testing Branch
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,874 today
Rank
daily · 1 is bestTop 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe due now
from its schedule tag
Next wipe Thursday 29 October, 14:48 UTC due. Its biweekly schedule tag · low confidence
Coming wipes
- dueThu 29 Oct, 14:48 UTC
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 13d 23hThu 12 Nov, 14:48 UTC
- 27d 23hThu 26 Nov, 14:48 UTC
- 35d 3hThu 3 Dec, 19:00 UTCFW
- 41d 23hThu 10 Dec, 14:48 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Thursday 15 October 2026, 14:48 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 13 October 2026, 15:07 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 2 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 10 October 2026, 07:36 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 3.3 days
- Players before
- 1
Force wipe
Force wipe: no peak counted yet
Thursday 1 October 2026, 18:51 UTC FW
- Peak
- –
- Crowd
- –
- Lasted
- 8.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on CobaltCove.io Testing Branch?
At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 1 hours after it.
How often does CobaltCove.io Testing Branch wipe, and at what times?
The prediction for CobaltCove.io Testing Branch follows its tag, since the record holds too few wipes to confirm the schedule. Thursday 29 October at 14:48 UTC is the date of its next wipe. This world dates from 14 days. Its tags set out a wipe schedule of every two weeks.
Tags and filters
Which operator is behind CobaltCove.io Testing Branch?
The cobaltcove.io hostname CobaltCove.io Testing Branch publishes is shared with 2 other tracked servers, which points to one operator.
Which Rust Live Stats filters and lists does CobaltCove.io Testing Branch show up in?
On Rust Live Stats, CobaltCove.io Testing Branch is listed under EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What meaning do the tags on CobaltCove.io Testing Branch carry?
These are the tags CobaltCove.io Testing Branch makes public: gmrust (Game mode): Standard survival, in the Rust style; mp0 (Max players): The slot count is 0; ts10 (Group limit): Team cap: 10; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^b (Biweekly): It wipes once every fortnight; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game; EU (Europe): The server browser places this server under Europe. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is CobaltCove.io Testing Branch at the moment?
CobaltCove.io Testing Branch reads offline at the moment; the last sighting was 13 days 23 hours ago.
How does CobaltCove.io Testing Branch compare with other Rust servers in the rankings?
Seven-day player hours place CobaltCove.io Testing Branch at #12,874 overall, in the top 60% of ranked servers and #2,424 in Europe.
Settings and map
What settings and rules does CobaltCove.io Testing Branch run?
The name CobaltCove.io Testing Branch carries no gather rate. A group can reach 10 players at most. It runs pve, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is live on CobaltCove.io Testing Branch?
A procedural map of 4,500 with seed 124032105, generated by the game, runs on CobaltCove.io Testing Branch. Size and seed repeat the same map, so RustMaps can show it from this page.
Server facts
What location is CobaltCove.io Testing Branch in?
Its EU tag places CobaltCove.io Testing Branch in Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 138.201.33.101:38015.
What Rust version is CobaltCove.io Testing Branch on?
CobaltCove.io Testing Branch operates on Windows with Rust network protocol 2634 and build 167781. Steam updates it for you, but your game needs the same protocol to join.
Does CobaltCove.io Testing Branch stay online, and is it up right now?
CobaltCove.io Testing Branch is currently offline, with its last appearance 13 days 23 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 17 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to CobaltCove.io Testing Branch?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 138.201.33.101:38015. The server's website: https://cobaltcove.io.