The count
Live coverage · Rust server
TestServerSolo
Offline TestServerSolo is not on the server list right now. The figures below are from when it was last seen, 27d ago.
Key points
- 1 of 1 players are on at the last check, 100% full.
- Over the last seven days it averages 0 players.
- It ranks #13,797, the top 60% of all ranked servers.
- The current map has been up 27d 4h, since Friday 2 October, 16:07 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TestServerSolo
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,797 today
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Friday 2 October 2026, 16:07 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Force wipe
Force wipe peaks at 1 player
Thursday 1 October 2026, 18:19 UTC FW
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Thursday 1 October 2026, 11:27 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at TestServerSolo?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does TestServerSolo wipe, and at what times?
Wipes on TestServerSolo come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 27 days 4 hours have passed since this world was generated.
Tags and filters
Where does TestServerSolo appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include TestServerSolo are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What meaning do the tags on TestServerSolo carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): This server runs game build 166586; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code, which TestServerSolo publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on TestServerSolo right now?
TestServerSolo reads offline at the moment; the last sighting was 27 days 3 hours ago.
How does TestServerSolo compare with other Rust servers in the rankings?
Player hours over seven days put TestServerSolo at #13,797, in the top 60% of all ranked servers.
Rules and settings
Which settings and rules are in force on TestServerSolo?
Nothing in the name of TestServerSolo states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.
Which map is in use on TestServerSolo?
TestServerSolo uses a procedural map, which the game generates.
Server details
Where does TestServerSolo sit geographically?
There is no region from TestServerSolo. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 138.219.94.130:28015.
What version of Rust is running on TestServerSolo?
TestServerSolo operates on Windows with Rust network protocol 2634 and build 166586. Joining requires the same protocol on your game; Steam takes care of updating it.
Is TestServerSolo up now, and how steady is its uptime?
TestServerSolo is currently offline, with its last appearance 27 days 3 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 29 September 2026.
Connecting
How do you get onto TestServerSolo?
Enter client.connect 138.219.94.130:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.