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86,772 players on Rust servers right now 11,856 servers online 3,806 with players on 363 fresh wipes in the last three hours Test server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Test server

Offline Test server is not on the server list right now. The figures below are from when it was last seen, 15h ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #10,725, the top 48% of all ranked servers.
  • The current map has been up 11d 8h, since Sunday 18 October, 06:16 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
17-day averagepeak 1
#10,725ranktop 48%
11d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Test server

Players

AveragePeakWipe
00.250.50.75112:0013:0023:0000:00Wiped Wed 28 Oct, 12:51 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #10,725 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep1 Oct8 Oct14 Oct21 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.2 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1.5

The first 48 hours of its last wipes

Sun 18 OctSun 11 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
10.3 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
6.7 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1.1 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 2
Lasted
8.3 days
Players before
0

Wipe peaks at 3 players

Peak
3
Crowd
halved by day 1
Lasted
5.8 days
Players before
2

Wipe peaks at 3 players

Peak
3
Crowd
–
Lasted
0.9 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
503 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
440 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 286 on average
255 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 276 on average
61 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 270 on average
306 / 250
Rustoria.co - US Main
NA · groups of 16+ · weekly · 236 on average
28 / 250

Quick answers

from the figures on this page

Wipe days

What happens on wipe day at Test server?

Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. On those occasions it fell below half by day 1.5.

When does Test server wipe?

Wipes on Test server come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 11 days 8 hours have passed since this world was generated.

Tags and filters

Where does Test server appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Test server are Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Test server?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code, which Test server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is Test server at the moment?

Last seen 15 hours ago, Test server is offline right now. The seven-day average is 1 players, with a peak of 1. The busiest hour in the past 48 was 13:00 UTC, averaging 1 players.

What position does Test server hold among Rust servers?

On player hours for the past seven days, Test server sits at #10,725, inside the top 48% of ranked servers.

Rules and settings

What rules does Test server enforce, and which settings does it use?

Nothing in the name of Test server states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Community is its browser category. VAC is enabled: Valve's anti-cheat.

Which map is live on Test server?

Test server uses a procedural map, which the game generates.

About the server

Which region is Test server hosted in?

No region is published by Test server. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 138.64.100.50:28015.

What Rust version is Test server on?

Test server operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Does Test server stay online, and is it up right now?

Test server is currently offline, with its last appearance 15 hours ago. It was online for 3 of 168 hours in the last 7 full days, or 2% of the time. The first sighting by Rust Live Stats was on 25 September 2026.

Connecting

What is the way to connect to Test server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 138.64.100.50:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.