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43,541 players on Rust servers right now 11,644 servers online 3,049 with players on 97 fresh wipes in the last three hours SSM Capture: 0 players (offline) Updated every five minutes

Live coverage · Rust server

SSM Capture

Offline SSM Capture is not on the server list right now. The figures below are from when it was last seen, 35d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,478, the top 71% of all ranked servers.
  • The current map has been up 35d 13h, since Wednesday 23 September, 19:25 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,478ranktop 71%
35d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on SSM Capture

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,478 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 526 on average
283 / 300
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
255 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
25 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 278 on average
23 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
36 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 247 on average
125 / 200

Quick answers

from the figures on this page

Wipe schedule

On what timetable does SSM Capture wipe?

SSM Capture's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 35 days 13 hours.

Lists and tags

Which Rust Live Stats filters and lists does SSM Capture show up in?

The Rust Live Stats lists that include SSM Capture are Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on SSM Capture?

gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set: that is the tag list SSM Capture publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

What is the current population on SSM Capture?

SSM Capture is not online at the moment, having last been seen 35 days 12 hours ago.

What position does SSM Capture hold among Rust servers?

Player hours over seven days put SSM Capture at #15,478, in the top 71% of all ranked servers.

Settings and map

Which settings and rules are in force on SSM Capture?

The name SSM Capture carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is enabled.

Which map is live on SSM Capture?

The map on SSM Capture is procedural, made by the game itself.

Server facts

What location is SSM Capture in?

Nothing on SSM Capture states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 138.84.8.234:28015.

What Rust version is SSM Capture on?

The setup on SSM Capture is Rust network protocol 2633 and build 165217 with Windows. Steam updates it for you, but your game needs the same protocol to join.

How reliable is SSM Capture, and is it online at the moment?

As of now, SSM Capture is offline; the last sighting was 35 days 12 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 23 September 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to SSM Capture?

Enter client.connect 138.84.8.234:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players The slot count is 10.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.