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43,286 players on Rust servers right now 11,649 servers online 3,030 with players on 94 fresh wipes in the last three hours Ivanpinu server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Ivanpinu server

Offline Ivanpinu server is not on the server list right now. The figures below are from when it was last seen, 18d ago.

Key points

  • 1 of 2 players are on at the last check, 50% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,631, the top 62% of all ranked servers.
  • The current map has been up 26d 17h, since Friday 2 October, 14:29 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 2 players

1/ 2players now 50% full
07-day averagepeak –
#13,631ranktop 62%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on Ivanpinu server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,631 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct5 Oct8 Oct11 Oct14 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 526 on average
285 / 300
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 319 on average
252 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 291 on average
24 / 250
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 278 on average
25 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
32 / 100
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 247 on average
119 / 200

Quick answers

from the figures on this page

Wiping

What happens on wipe day at Ivanpinu server?

The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

How often does Ivanpinu server wipe, and at what times?

Too few wipes are recorded for Ivanpinu server to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 26 days 17 hours.

Tags and categories

Which Rust Live Stats filters and lists does Ivanpinu server show up in?

These are the Rust Live Stats lists Ivanpinu server fits: Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on Ivanpinu server carry?

The server browser reads gmvanilla (Game mode): Survival in the vanilla style; mp2 (Max players): The slot count is 2; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here, which Ivanpinu server publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on Ivanpinu server?

Ivanpinu server reads offline at the moment; the last sighting was 18 days 15 hours ago.

What position does Ivanpinu server hold among Rust servers?

On player hours for the past seven days, Ivanpinu server sits at #13,631, inside the top 62% of ranked servers.

Rules and settings

What settings and rules does Ivanpinu server run?

The name Ivanpinu server carries no gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser lists it under Community. VAC is enabled: Valve's anti-cheat.

Can you tell me the map for Ivanpinu server?

The map on Ivanpinu server is procedural, made by the game itself.

About the server

Where does Ivanpinu server sit geographically?

No region is published by Ivanpinu server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 139.47.21.246:28015 is its address.

What Rust version is Ivanpinu server on?

Ivanpinu server operates on Windows with Rust network protocol 2634 and build 166586. Steam updates it for you, but your game needs the same protocol to join.

Does Ivanpinu server stay online, and is it up right now?

Ivanpinu server is currently offline, with its last appearance 18 days 15 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 2 October 2026.

How to join

How do you get onto Ivanpinu server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 139.47.21.246:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmvanilla,cs166586,ts8

Game

gmvanilla
Game mode Survival in the vanilla style.
mp2
Max players The slot count is 2.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.