The count
Live coverage · OC
TechHeads | Chill | All Monuments
Offline TechHeads | Chill | All Monuments is not on the server list right now. The figures below are from when it was last seen, 17d ago.
Key points
- 0 of 20 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,771, the top 71% of all ranked servers, and #192 in OC.
- The current map has been up 26d 17h, since Friday 2 October, 09:06 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TechHeads | Chill | All Monuments
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,771 today
Rank
daily · 1 is bestTop 71% of all ranked servers, top 90% in OC. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does TechHeads | Chill | All Monuments wipe?
The record holds too few of TechHeads | Chill | All Monuments's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 26 days 17 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does TechHeads | Chill | All Monuments show up in?
On Rust Live Stats, TechHeads | Chill | All Monuments is listed under Live Oceanic Rust servers and Modded Rust servers live now. You will find it on the server list under Region: Oceania; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags listed for TechHeads | Chill | All Monuments signify?
gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): Slots: 20; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166586 (Build): Build: 166586; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^v (Vanilla): It runs the game as Facepunch ships it: rates, kits and rules unchanged; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon; OC (Oceania): In the server browser it sits under Oceania: that is the tag list TechHeads | Chill | All Monuments publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on TechHeads | Chill | All Monuments?
TechHeads | Chill | All Monuments reads offline at the moment; the last sighting was 17 days 9 hours ago.
How does TechHeads | Chill | All Monuments compare with other Rust servers in the rankings?
Seven-day player hours place TechHeads | Chill | All Monuments at #15,771 overall, in the top 71% of ranked servers and #192 in Oceania.
Settings and map
What settings and rules does TechHeads | Chill | All Monuments run?
No gather rate appears in the name TechHeads | Chill | All Monuments. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. Its self-description is vanilla: it runs the game as Facepunch ships it: rates, kits and rules unchanged. VAC is enabled: Valve's anti-cheat.
Which map is in use on TechHeads | Chill | All Monuments?
A procedural map, generated by the game, runs on TechHeads | Chill | All Monuments.
Server facts
What location is TechHeads | Chill | All Monuments in?
Its OC tag places TechHeads | Chill | All Monuments in Oceania. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 139.5.166.21:28015.
What Rust version is TechHeads | Chill | All Monuments on?
Rust network protocol 2634 and build 166586 on Linux is what TechHeads | Chill | All Monuments runs. To join, your game must use the same protocol; Steam handles the update for you.
Is TechHeads | Chill | All Monuments up now, and how steady is its uptime?
As of now, TechHeads | Chill | All Monuments is offline; the last sighting was 17 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 11 October 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to TechHeads | Chill | All Monuments?
Enter client.connect 139.5.166.21:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.