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61,093 players on Rust servers right now 11,722 servers online 3,368 with players on 184 fresh wipes in the last three hours RustyJoe: 1 players on now Updated every five minutes

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RustyJoe

Key points

  • 1 of 50 players are on now, 2% full.
  • Over the last seven days it averages 1 players, with a peak of 9.
  • It ranks #2,829, the top 13% of all ranked servers, and #8 in AF.
  • The current map has been up 27d 16h, since Thursday 1 October, 18:14 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 7h, with the force wipe.
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monthly wipes moddedoxidepve

Live coverage

newest first · every post is a reading of this server

Now: 1 of 50 players

1/ 50players now 2% full
17-day averagepeak 9
#2,829ranktop 13% · #8 in AF
27d agolast wipemonthly schedule
7d 7hnext wipeThu 5 Nov, 19:00 UTC FW

Players on RustyJoe

Players

AveragePeak
00.511.5212:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

How the server is running

Server performance

025507510012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #2,829 today

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 26% in AF. Ranked on player hours over the last seven days.

Next wipe in 7d 7h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

13wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 7h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 35d 7h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 47 hours in.

Wipes

newest first

Force wipe peaks at 13 players

Peak
13
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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[US] RustEZ Survival PvE | No Decay | No Raiding | No Killing
NA · groups of 8+ · monthly · 38 on average
6 / 200
[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱
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33 / 100
Zombie Land PVE Monthly | Raids | Skills | Custom Maps
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NA · no group limit · 1x · monthly · 34 on average
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Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on RustyJoe?

The average peak across its recent wipes is 13 players. 47 hours after the latest wipe, the crowd reached its peak.

How often does RustyJoe wipe, and at what times?

The monthly force wipe is the only wipe RustyJoe takes. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 27 days 16 hours have passed since this world was generated. The tags carry a monthly wipe schedule.

Lists and tags

Where does RustyJoe appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include RustyJoe are Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Region: Africa; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on RustyJoe?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; AF (Africa): In the server browser it sits under Africa, which RustyJoe publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is RustyJoe at the moment?

Live now: 1 players on RustyJoe, out of 50 slots. The seven-day average is 1 players, with a peak of 9. The busiest hour in the past 48 was 21:00 UTC, averaging 2 players.

Where does RustyJoe sit in the server rankings?

Seven-day player hours place RustyJoe at #2,829 overall, in the top 13% of ranked servers and #8 in Africa.

Map and rules

Which settings and rules are in force on RustyJoe?

Nothing in the name of RustyJoe states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs pve, no fighting other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on RustyJoe?

RustyJoe runs a game-generated procedural map: size 3,700, seed 509418494. Size and seed repeat the same map, so RustMaps can show it from this page.

Server details

What location is RustyJoe in?

Its AF tag places RustyJoe in Africa. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 139.84.236.109:28016.

Is performance on RustyJoe steady?

It never went below 82 server fps in the last 48 hours, averaging 98. Entity count reached 131,348: buildings, deployables and the rest of the world. Memory use peaked at 4,292 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is RustyJoe on?

The setup on RustyJoe is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is RustyJoe up now, and how steady is its uptime?

RustyJoe is up and running at this moment. About 28 hours ago is when it last restarted, according to its uptime. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.

How to join

How do you get onto RustyJoe?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 139.84.236.109:28016.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,AF,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Gameplay

^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Region

AF
Africa In the server browser it sits under Africa.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.