The count
LiveLive coverage · EA
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla
Key points
- 12 of 200 players are on now, 6% full.
- Over the last seven days it averages 4 players, with a peak of 15.
- It ranks #1,590, the top 7% of all ranked servers, and #157 in EA.
- The current map has been up 16h, since Wednesday 28 October, 19:34 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 7h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #1,590 today
Rank
daily · 1 is bestTop 7% of all ranked servers, top 28% in EA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 7h
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 13d 7hWed 11 Nov, 19:34 UTC
- 27d 7hWed 25 Nov, 19:34 UTC
- 35d 7hThu 3 Dec, 19:00 UTCFW
- 41d 7hWed 9 Dec, 19:34 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 34, 18 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Wednesday 28 October 2026, 19:34 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 34 players
Thursday 15 October 2026, 17:48 UTC
- Peak
- 34
- Crowd
- halved by day 7
- Lasted
- 13.1 days
- Players before
- 4
Force wipe
Force wipe peaks at 28 players
Thursday 1 October 2026, 18:03 UTC FW
- Peak
- 28
- Crowd
- held half
- Lasted
- 14 days
- Players before
- 0
Wipe
Wipe peaks at 32 players
Tuesday 15 September 2026, 15:49 UTC
- Peak
- 32
- Crowd
- halved by day 10
- Lasted
- 16.1 days
- Players before
- 8
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
At their busiest, its recent wipes averaged 31 players. The crowd on the latest wipe peaked 18 hours in. Half the peak was held until the next wipe in 33% of its recent wipes. In the other cases it dropped under half by day 8.5.
How often does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla wipe, and at what times?
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla's schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 16 hours. A two-weekly wipe schedule appears in its tags.
Tags and filters
Which Rust Live Stats filters and lists does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla show up in?
The Rust Live Stats lists that include [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla are Live Rust community servers and Vanilla Rust servers, live. These filters on the server list bring it up: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Players now: At least 10.
What meaning do the tags on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla carry?
These are the tags [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla makes public: gmrust (Game mode): Survival here follows standard Rust; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^b (Biweekly): The cycle is two weeks per wipe; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^o (Oxide): It runs the plugin framework Oxide (uMod); EA (East Asia): The server browser places this server under East Asia. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
12 of [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla's 200 slots are filled right now. Peak over the past week: 15. Average: 4 players. The busiest hour in the past 48 was 07:00 UTC, averaging 14 players.
Where does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla sit in the server rankings?
Asia places [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla at #157; overall it is #1,590, inside the top 7% of ranked servers, by seven-day player hours.
Settings and map
What settings and rules does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla run?
The name [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla carries no gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Plugins run here: Oxide. Vanilla is its own label: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.
Which map is in use on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
[SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla runs a game-generated procedural map: size 3,500, seed 1444129400. RustMaps shows it from this page, since equal size and seed give an equal map.
About the server
Where does [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla sit geographically?
By its own EA tag, [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla sits in Asia. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 139.99.124.11:28015.
What is performance like on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
Server fps averaged 128 over the last 48 hours, with a low of 14. It supported up to 117,014 entities, covering buildings, deployables and all other objects. Memory use peaked at 4,282 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
The setup on [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla, and is it online at the moment?
At the time of this update, [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla is live. The uptime it reports puts the last restart at about 11 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.
How to join
How do you get onto [SEA/KR/JP] Rusty Malaysia | Biweekly | Vanilla?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 139.99.124.11:28015. The server's website: https://discord.com/invite/G4kV5sDrjr.
