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51,000 players on Rust servers right now 11,699 servers online 3,284 with players on 144 fresh wipes in the last three hours LinuxGSM rebuilt parity test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

LinuxGSM rebuilt parity test

Offline LinuxGSM rebuilt parity test is not on the server list right now. The figures below are from when it was last seen, 18d ago.

Key points

  • 0 of 1 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,863, the top 72% of all ranked servers.
  • The current map has been up 18d 15h, since Friday 9 October, 09:22 UTC.
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Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 1 players

0/ 1players now 0% full
07-day averagepeak –
#15,863ranktop 72%
18d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on LinuxGSM rebuilt parity test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,863 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 520 on average
377 / 425
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 336 on average
23 / 250
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 333 on average
44 / 250
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 317 on average
177 / 200
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 279 on average
68 / 200
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 263 on average
76 / 100

Quick answers

from the figures on this page

Wipe schedule

On what timetable does LinuxGSM rebuilt parity test wipe?

LinuxGSM rebuilt parity test's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 18 days 15 hours.

Lists and tags

Which Rust Live Stats filters and lists does LinuxGSM rebuilt parity test show up in?

On Rust Live Stats, LinuxGSM rebuilt parity test is listed under Live Rust community servers. You will find it on the server list under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What meaning do the tags on LinuxGSM rebuilt parity test carry?

These are the tags LinuxGSM rebuilt parity test makes public: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is LinuxGSM rebuilt parity test at the moment?

Last seen 18 days 10 hours ago, LinuxGSM rebuilt parity test is offline right now.

What position does LinuxGSM rebuilt parity test hold among Rust servers?

Ranked by seven-day player hours, LinuxGSM rebuilt parity test is #15,863, placing it in the top 72% of ranked servers.

Rules and settings

Which settings and rules are in force on LinuxGSM rebuilt parity test?

Nothing in the name of LinuxGSM rebuilt parity test states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat: VAC from Valve is enabled.

Which map is in use on LinuxGSM rebuilt parity test?

A procedural map, generated by the game, runs on LinuxGSM rebuilt parity test.

Server facts

What location is LinuxGSM rebuilt parity test in?

No region is published by LinuxGSM rebuilt parity test. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 14.1.89.24:28125.

What Rust version is LinuxGSM rebuilt parity test on?

The setup on LinuxGSM rebuilt parity test is Rust network protocol 2634 and build 167231 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Is LinuxGSM rebuilt parity test up now, and how steady is its uptime?

LinuxGSM rebuilt parity test is currently offline, with its last appearance 18 days 10 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 9 October 2026.

Getting on

How do you get onto LinuxGSM rebuilt parity test?

Enter client.connect 14.1.89.24:28125 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167231,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players The slot count is 1.
ts8
Group limit Team cap: 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167231
Build The game build is 167231.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.