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49,122 players on Rust servers right now 11,642 servers online 3,215 with players on 105 fresh wipes in the last three hours [AU] All-Star Rust 2x: 0 players on now Updated every five minutes

LiveLive coverage · OC

[AU] All-Star Rust 2x

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #14,603, the top 66% of all ranked servers, and #172 in OC.
  • The current map has been up 26d 14h, since Thursday 1 October, 18:53 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 8d 9h, with the force wipe.
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2x monthly wipes vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak 1
#14,603ranktop 66% · #172 in OC
26d agolast wipemonthly schedule
8d 9hnext wipeThu 5 Nov, 19:00 UTC FW

Players on [AU] All-Star Rust 2x

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,603 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 66% of all ranked servers, top 83% in OC. Ranked on player hours over the last seven days.

Next wipe in 8d 9h

Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] Winterust - 2x Monthly
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[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)
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[AU] Winterust - 2x Main
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[AU] AshRust 3x Monthly | QoL/Loot+ | Full Wiped
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[AU] AshRust 3x Monthly Main | QoL/Loot+ | Full Wiped
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[AU] Sandgropers Paradise 3X | PvPvE | Perth | Modded
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Quick answers

from the figures on this page

Wipe schedule

When does [AU] All-Star Rust 2x wipe?

Estimating [AU] All-Star Rust 2x's next wipe relies on the force wipe. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. 26 days 14 hours have passed since this world was generated. A monthly wipe schedule is published in its tags.

Tags and filters

Who is in charge of [AU] All-Star Rust 2x?

Most likely one operator runs them: [AU] All-Star Rust 2x and 2 other tracked servers publish a 91169420.xyz hostname.

Where does [AU] All-Star Rust 2x appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include [AU] All-Star Rust 2x are 2x Rust servers live now, Live Oceanic Rust servers and Modded Rust servers live now. These filters on the server list bring it up: Region: Oceania; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

How should you read the tags on [AU] All-Star Rust 2x?

gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^m (Monthly): It wipes with Facepunch's force wipe, once each month; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; OC (Oceania): The server browser places this server under Oceania: that is the tag list [AU] All-Star Rust 2x publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is [AU] All-Star Rust 2x at the moment?

0 of [AU] All-Star Rust 2x's 100 slots are filled right now. Averaged across seven days, 0 players; the peak was 1.

How does [AU] All-Star Rust 2x compare with other Rust servers in the rankings?

Seven-day player hours place [AU] All-Star Rust 2x at #14,603 overall, in the top 66% of ranked servers and #172 in Oceania.

Map and rules

Which settings and rules are in force on [AU] All-Star Rust 2x?

The name says it: gathering runs at 2x on [AU] All-Star Rust 2x. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. Vanilla is its own label: no changed rates, kits or rules — this is the game as Facepunch ships it. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for [AU] All-Star Rust 2x?

A procedural map of 4,500 with seed 2119410940, generated by the game, runs on [AU] All-Star Rust 2x. Same size, same seed, same map: RustMaps has it, reachable from this page.

About the server

Where does [AU] All-Star Rust 2x sit geographically?

By its own OC tag, [AU] All-Star Rust 2x sits in Oceania. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 14.201.22.45:28015.

What is performance like on [AU] All-Star Rust 2x?

Server fps averaged 132 over the last 48 hours, with a low of 67. Buildings, deployables and everything else in the world added up to a maximum of 110,581 entities. The highest memory usage was 3,390 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is [AU] All-Star Rust 2x on?

The setup on [AU] All-Star Rust 2x is Rust network protocol 2635 and build 168909 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is [AU] All-Star Rust 2x, and is it online at the moment?

At the time of this update, [AU] All-Star Rust 2x is live. Based on the uptime it reports, the last restart was about 13 hours ago. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. Rust Live Stats has tracked it since 20 October 2026.

How to join

How do you get onto [AU] All-Star Rust 2x?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 14.201.22.45:28015. You can find its website at https://discord.com/invite/727U5r3FCb.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,OC,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly It wipes with Facepunch's force wipe, once each month.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Region

OC
Oceania The server browser places this server under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.