The count
Live coverage · Rust server
Steve's Server
Offline Steve's Server is not on the server list right now. The figures below are from when it was last seen, 40d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,391.
- The current map has been up 106d 19h, since Tuesday 14 July, 14:00 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Steve's Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,391 today
Rank
daily · 1 is bestComing up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does Steve's Server wipe?
The record holds too few of Steve's Server's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 106 days 19 hours.
Lists and tags
Which Rust Live Stats filters and lists does Steve's Server show up in?
These are the Rust Live Stats lists Steve's Server fits: Live Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags listed for Steve's Server signify?
gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2631 (Protocol): You need protocol 2631 on your game to get in; cs157753 (Build): This server runs game build 157753; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set: that is the tag list Steve's Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on Steve's Server right now?
Steve's Server is not online at the moment, having last been seen 40 days 16 hours ago.
Where does Steve's Server sit in the server rankings?
On player hours for the past seven days, Steve's Server sits at #15,391, inside the top – of ranked servers.
Rules and settings
What settings and rules does Steve's Server run?
No gather rate appears in the name Steve's Server. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. You find it under Community in the server browser. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Steve's Server?
Steve's Server uses a procedural map, which the game generates.
Server details
Which region is Steve's Server hosted in?
There is no region from Steve's Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 14.8.106.192:28015.
What version of Rust is running on Steve's Server?
Rust network protocol 2631 and build 157753 on Windows is what Steve's Server runs. To join, your game must use the same protocol; Steam handles the update for you.
Is Steve's Server up now, and how steady is its uptime?
As of now, Steve's Server is offline; the last sighting was 40 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 18 September 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto Steve's Server?
Enter client.connect 14.8.106.192:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.